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Translate:Add({ | |
English = { | |
cheats = 'Cheats!', | |
} | |
}) | |
local ui = Engine.ui | |
local t = Translate:GetTranslator() | |
local cheatMission = function (loaded) | |
local cheats = { | |
{'Add cash', function () Game.player:AddMoney(100000) end}, | |
{'Refuel (prop tank)', function () Game.player:SetFuelPercent() end}, | |
{'Refuel (1t H)', function () Game.player:AddEquip('HYDROGEN') end}, | |
{'Refuel (1t Mil)', function () Game.player:AddEquip('MILITARY_FUEL') end}, | |
{'Repair hull', function () Game.player:SetHullPercent() end}, | |
{'Fit autopilot', function () Game.player:AddEquip('AUTOPILOT') end}, | |
{'Fit atmospheric shield', function () Game.player:AddEquip('ATMOSPHERIC_SHIELDING') end}, | |
{'Destroy combat target', function () if Game.player:GetCombatTarget() then Game.player:GetCombatTarget():Explode() end end}, | |
} | |
local CheatList = ui:VBox() | |
for key,cheat in pairs(cheats) do | |
local cheatButton = ui:Button():SetInnerWidget(ui:Label(cheat[1])) | |
cheatButton.onClick:Connect(cheat[2]) | |
CheatList:PackEnd(cheatButton) | |
end | |
local cheats = function (ref) | |
return CheatList | |
end | |
Mission.RegisterClick('cheats', function (ref) return CheatList end) | |
local missionData = { | |
type = 'cheats', | |
client = Character.New({name = 'Alpha Tester'}), | |
due = Game.time, | |
reward = 0, | |
status = 'ACTIVE', | |
} | |
if Game.time < 5 then Timer:CallAt(5,function () Mission.Add(missionData) end) end | |
end | |
Event.Register("onGameStart", cheatMission) |
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