Created
September 2, 2020 15:45
-
-
Save johnfredcee/d8e9dcca2c8a8da6a654d37c003480a8 to your computer and use it in GitHub Desktop.
Project file to build Nez with dotnetcore3.1
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<Project Sdk="Microsoft.NET.Sdk"> | |
<PropertyGroup> | |
<TargetFramework>netcoreapp3.1</TargetFramework> | |
<AssemblyName>Nez</AssemblyName> | |
<RootNamespace>Nez</RootNamespace> | |
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |
<DefineConstants>TRACE;DEBUG</DefineConstants> | |
<PlatformTarget>x64</PlatformTarget> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |
<DefineConstants>NDEBUG</DefineConstants> | |
</PropertyGroup> | |
<ItemGroup> | |
<Compile Remove="Graphics\SVG\Shapes\Paths\SvgPathBuilder.cs" /> | |
</ItemGroup> | |
<ItemGroup> | |
<None Remove="Content\NezDefaultBMFont.xnb" /> | |
</ItemGroup> | |
<ItemGroup> | |
<EmbeddedResource Include="Content\NezDefaultBMFont.xnb"> | |
<CopyToOutputDirectory>Never</CopyToOutputDirectory> | |
</EmbeddedResource> | |
</ItemGroup> | |
<ItemGroup> | |
<ProjectReference Include="..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.WindowsDX.csproj" /> | |
</ItemGroup> | |
<ItemGroup> | |
<PackageReference Include="System.Drawing.Common" Version="4.5.1" /> | |
</ItemGroup> | |
</Project> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment