This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import bpy | |
| import mathutils | |
| def introspect_obj(o, txt): | |
| print (txt) | |
| if len(txt) > 200: | |
| print ("Something is wrong") | |
| print (txt) | |
| return | |
| type_o = type(o) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| (require 'color-theme) | |
| (require 'mirror-mode) | |
| (require 'python) | |
| (require 'dired-aux) | |
| (require 'yasnippet) | |
| (require 'dedicated) | |
| (require 'winner) | |
| (require 'thingatpt) | |
| (require 'doxygen) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class LavaLampGameInfo extends GameInfo; | |
| defaultproperties | |
| { | |
| PlayerControllerClass=class'LavaLamp.LavaLampPlayerController' | |
| DefaultPawnClass=class'LavaLamp.LavaLampPawn' | |
| } | |
| event PostLogin( PlayerController NewPlayer ) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ;;; generic Emacs utility | |
| ;;; ------------------------------------------------------------------ | |
| (defun add-subdirs-to-load-path (dir) | |
| (let ((default-directory (concat dir "/"))) | |
| (normal-top-level-add-subdirs-to-load-path))) | |
| ;;; basic load-path setup | |
| ;;; ------------------------------------------------------------------ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ;; Unrealscript major mode | |
| ;; Copyright (C) 2012 John Connors | |
| ;; Author: John Connors | |
| ;; Keywords: extensions | |
| ;; This file is free software; you can redistribute it and/or modify | |
| ;; it under the terms of the GNU General Public License as published by | |
| ;; the Free Software Foundation; either version 2, or (at your option) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ;; -- UNREALSCRIPT -------------------------------------------------------------- | |
| (require 'unrealscript-mode) | |
| (defcustom udk-location "C:\\UDK\\UDK-2011-11\\" | |
| "Directory where udk executables are found" | |
| :type 'directory | |
| :group 'udk) | |
| (defcustom udk-map "TestMap" | |
| "Name of the map to launch the Unreal game with" |
NewerOlder