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{ | |
"iso": { | |
"volume": "SUPERGAME", | |
"application": "Super Game", | |
"publisher": "Supersoft", | |
"preparer": "Supersoft", | |
"copyright": "(C) 2023 Supersoft" | |
}, | |
"files": [ | |
{ |
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From adfa4ea9cfbca3d1a024803613fa72ac438af9e6 Mon Sep 17 00:00:00 2001 | |
From: John Girvin <[email protected]> | |
Date: Wed, 9 Nov 2022 08:32:31 +0000 | |
Subject: [PATCH] port 0xbfff00 debug output from winuae | |
--- | |
src/cia.cpp | 20 ++++ | |
src/debug.cpp | 272 ++++++++++++++++++++++++++++++++++++++++++++ | |
src/include/debug.h | 3 + | |
3 files changed, 295 insertions(+) |
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; 68000 2xCMP AABB check between box A and B | |
; | |
; d0=ax1,ay1 coordinates of top-left of A | |
; d3=bx2,by2 coordinates of bottom-right of B | |
; d5=-(aw+bw) -(A width + B width) | |
; d6=-(ah+bh) -(A height + B height) | |
sub.w d3,d0 ;d0=ay1-by2 | |
cmp.w d6,d0 ;cmp #-(ah+bh) | |
bls .cd_done1 ;Skip if Y out of range |
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;************************************************** | |
;* ----- Protracker V2.3B Playroutine ----- * | |
;************************************************** | |
; | |
; Version 5.4 | |
; Written by Frank Wille in 2013, 2016, 2017, 2018, 2019, 2020. | |
; | |
; I, the copyright holder of this work, hereby release it into the | |
; public domain. This applies worldwide. | |
; |
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; | |
; Part of StarCrusaderPatch | |
; StarCrusaderPatch is (c) 1999 John Girvin, All Rights Reserved | |
; http://aminet.net/package/game/patch/StarCrusaderPa | |
; | |
;-------------------------------------------------------------------------------- | |
_draw_poly: | |
; Render an n-sided convex polygon into an 8-bit chunky buffer |
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#!/bin/bash | |
PROJ="/path/to/your/project/" | |
NAME="MyAwesomeGame" | |
SVER="1.0.0" | |
GODOT="/Applications/Godot.app/Contents/MacOS/Godot --path ${PROJ}/src" | |
### | |
# Mac OSX (RELEASE) |
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044a2d2fb387203e7282964ade36369a05ec6345adc4b99bdf92229f136069c448f44a957218aadef8ec7c472a32b0525ec71408de6436560814bf56abdb910f31 |
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#include "LowResScene.h" | |
NewCamera* NewCamera::createOrthographic(float zoomX, float zoomY, float nearPlane, float farPlane) | |
{ | |
auto ret = new (std::nothrow) NewCamera(); | |
if (ret) | |
{ | |
ret->initOrthographic(zoomX, zoomY, nearPlane, farPlane); | |
ret->autorelease(); | |
return ret; |
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diff --git a/Source/MonoGame.Extended.Entities/Entities/TransformComponent2D.cs b/Source/MonoGame.Extended.Entities/Entities/TransformComponent2D.cs | |
index 9f025a1..9a25f7f 100644 | |
--- a/Source/MonoGame.Extended.Entities/Entities/TransformComponent2D.cs | |
+++ b/Source/MonoGame.Extended.Entities/Entities/TransformComponent2D.cs | |
@@ -167,7 +168,7 @@ namespace MonoGame.Extended.Entities | |
if (Parent != null) | |
{ | |
Parent.GetWorldMatrix(out matrix); | |
- Matrix2D.Multiply(ref matrix, ref localMatrix, out matrix); | |
+ Matrix2D.Multiply(ref localMatrix, ref matrix, out matrix); |
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using System; | |
using System.Collections.Generic; | |
using Microsoft.Xna.Framework; | |
using Microsoft.Xna.Framework.Graphics; | |
using MonoGame.Extended.Entities; | |
using Niv.ECS.Components; | |
using static Niv.Debug.Log; | |
namespace Niv.ECS.Systems | |
{ |
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