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@johnmurch
Created May 6, 2020 04:22
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console.save - Use to download an object from Google Chrome Console
(function(console){
console.save = function(data, filename){
if(!data) {
console.error('Console.save: No data')
return;
}
if(!filename) filename = 'console.json'
if(typeof data === "object"){
data = JSON.stringify(data, undefined, 4)
}
var blob = new Blob([data], {type: 'text/json'}),
e = document.createEvent('MouseEvents'),
a = document.createElement('a')
a.download = filename
a.href = window.URL.createObjectURL(blob)
a.dataset.downloadurl = ['text/json', a.download, a.href].join(':')
e.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null)
a.dispatchEvent(e)
}
})(console)
@johnmurch
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johnmurch commented May 6, 2020

/*
When you are using the Chrome Developer Console, you may want to save the object you created e.g. results - this is super helpful when scraping!
Now just paste above and then type console.save(results) and outputs JSON file with data 👍
*/

// Example
let results = {
"foo":"bar"
}

console.save(results)

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