Created
September 16, 2016 22:00
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{ | |
init: function(elevators, floors) { | |
var upQueue = [], downQueue = [], pressedButtons = []; | |
elevators.forEach(function(elevator) { | |
console.log('max', elevator.maxPassengerCount()); | |
elevator.clearDestination = function() { | |
this.destinationQueue = []; | |
this.checkDestinationQueue(); | |
} | |
elevator.on("idle", function() { | |
console.log('idle',this.currentFloor(), upQueue, downQueue); | |
if (this.goingUpIndicator() && upQueue.length > 0) { | |
var toFloor = upQueue.shift(); | |
this.goToFloor(toFloor, true); | |
} else if(upQueue.length > 0) { | |
var toFloor = upQueue.pop(); | |
this.goToFloor(toFloor, true); | |
} | |
if (this.goingDownIndicator() && downQueue.length > 0) { | |
var toFloor = downQueue.shift(); | |
this.goToFloor(toFloor, true); | |
} else if(downQueue.length > 0) { | |
var toFloor = downQueue.pop(); | |
this.goToFloor(toFloor, true); | |
} | |
this.goToFloor(0); | |
}); | |
elevator.on("floor_button_pressed", function(floorNum) { | |
if (pressedButtons.indexOf(floorNum) == -1) { | |
pressedButtons.push(floorNum); | |
} | |
if (this.getPressedFloors().length == 1) { | |
this.goToFloor(floorNum, true); | |
} else { | |
this.goToFloor(floorNum); | |
} | |
}); | |
elevator.on("passing_floor", function(floorNum, direction) { | |
if (this.getPressedFloors().indexOf(floorNum) != -1) { | |
this.goToFloor(floorNum, true); | |
console.log('passing_floor', floorNum, this.getPressedFloors()); | |
} | |
if ( | |
this.goingUpIndicator() | |
&& direction == 'up' | |
&& this.loadFactor != 1 | |
&& upQueue.indexOf(floorNum) != -1 | |
) { | |
upQueue.splice(upQueue.indexOf(floorNum), 1); | |
this.goToFloor(floorNum, true); | |
} | |
if ( | |
this.goingDownIndicator() | |
&& direction == 'down' | |
&& this.loadFactor != 1 | |
&& downQueue.indexOf(floorNum) != -1 | |
) { | |
downQueue.splice(downQueue.indexOf(floorNum), 1); | |
this.goToFloor(floorNum, true); | |
} | |
}); | |
elevator.on("stopped_at_floor", function(floorNum) { | |
pressedButtons.splice(pressedButtons.indexOf(floorNum)); | |
if (this.loadFactor == 0) { | |
this.clearDestination(); | |
} | |
}) | |
}); | |
floors.forEach(function(floor){ | |
floor.on("up_button_pressed", function() { | |
if (upQueue.indexOf(this.floorNum()) == -1 && pressedButtons.indexOf(this.floorNum()) == -1) { | |
upQueue.push(this.floorNum()); | |
} | |
}); | |
floor.on("down_button_pressed", function() { | |
if (downQueue.indexOf(this.floorNum()) == -1 && pressedButtons.indexOf(this.floorNum()) == -1) { | |
downQueue.push(this.floorNum()); | |
} | |
}); | |
}); | |
}, | |
update: function(dt, elevators, floors) { | |
// We normally don't need to do anything here | |
} | |
} |
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