Created
April 16, 2015 19:43
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TicTacToe
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import java.util.Scanner; | |
public class TicTacToe { | |
public static void main(String[] args) { | |
Scanner in = new Scanner(System.in); | |
char[][] grid = new char[3][3]; | |
//initialize array | |
for (int row = 0; row < grid.length; row++){ | |
for (int col = 0; col < grid[0].length; col++){ | |
grid[row][col] = ' '; | |
} | |
} | |
int turn = 1; | |
char player = 'X'; | |
boolean winner = false; | |
//play a turn | |
while (winner == false && turn <= 9){ | |
boolean validPlay; | |
int column; | |
int rowe; | |
do { | |
display(grid); | |
System.out.print("Player " + player + ", choose a column: "); | |
column = in.nextInt(); | |
System.out.print("Player " + player + ", choose a row: "); | |
rowe = in.nextInt(); | |
//validate play | |
validPlay = validate(column, rowe, grid); | |
}while (validPlay == false); | |
//drop the checker | |
for (int row = 0; row <= grid.length; row++){ | |
if(grid[rowe][column] == ' '){ | |
grid[rowe][column] = player; | |
break; | |
} | |
} | |
//determine if there is a winner | |
winner = isWinner(player,grid); | |
//switch players | |
if (player == 'X'){ | |
player = 'O'; | |
}else{ | |
player = 'X'; | |
} | |
turn++; | |
} //end of turn | |
display(grid); | |
if (winner == true) { | |
if (player == 'X') { | |
System.out.println("O's won!"); | |
} | |
else { | |
System.out.println("X's won!"); | |
} | |
} | |
else { | |
System.out.println("Tie game"); | |
} | |
} | |
public static void display(char[][] grid){ | |
System.out.println(" 0 1 2"); | |
for (int row = 0; row < grid.length; row++){ | |
if (row == 0) | |
System.out.print("0 "); | |
if (row == 1) | |
System.out.print("1 "); | |
if (row == 2) | |
System.out.print("2 "); | |
for (int col = 0; col < grid[0].length; col++){ | |
System.out.print(grid[row][col]); | |
if (col < 2) { | |
System.out.print("|"); | |
} | |
} | |
System.out.println(); | |
if (row < 2) { | |
System.out.println(" -+-+-"); | |
} | |
} | |
System.out.println(); | |
} | |
public static boolean validate(int column, int rowe, char[][] grid){ | |
//valid column? | |
if (column < 0 || column > grid[0].length){ | |
return false; | |
} | |
//valid row? | |
if (rowe < 0 || rowe > grid[0].length){ | |
return false; | |
} | |
//full column / row? | |
if (grid[rowe][column] != ' '){ | |
return false; | |
} | |
return true; | |
} | |
public static boolean isWinner(char player, char[][] grid){ | |
//check for 3 across | |
for(int row = 0; row<grid.length; row++){ | |
for (int col = 0;col < grid[0].length - 2;col++){ | |
if (grid[row][col] == player && | |
grid[row][col+1] == player && | |
grid[row][col+2] == player){ | |
return true; | |
} | |
} | |
} | |
//check for 3 up and down | |
for (int row = 0; row < grid.length - 2; row++) { | |
for (int col = 0; col < grid[0].length; col++) { | |
if (grid[row][col] == player && | |
grid[row+1][col] == player && | |
grid[row+2][col] == player) { | |
return true; | |
} | |
} | |
} | |
//check diagonal | |
for (int row = 2; row < grid.length; row++) { | |
for (int col = 0; col < grid[0].length - 2; col++) { | |
if (grid[row][col] == player && | |
grid[row - 1][col+1] == player && | |
grid[row - 2][col+2] == player) { | |
return true; | |
} | |
} | |
} | |
for (int row = 0; row < grid.length - 2; row++) { | |
for (int col = 0; col < grid[0].length - 2; col++) { | |
if (grid[row][col] == player && | |
grid[row + 1][col+1] == player && | |
grid[row + 2][col+2] == player) { | |
return true; | |
} | |
} | |
} | |
return false; | |
} | |
} |
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