Created
October 25, 2020 04:38
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Ultralight Workaround for Favicons - Windows 10
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// +build windows | |
package main | |
import ( | |
"os" | |
"syscall" | |
"unsafe" | |
) | |
var ( | |
_user32 = syscall.MustLoadDLL("user32.dll") | |
procEnumWindows = _user32.MustFindProc("EnumWindows") | |
getProcessIdFromWindow = _user32.MustFindProc("GetWindowThreadProcessId") | |
loadImage = _user32.MustFindProc("LoadImageW") | |
sendMessage = _user32.MustFindProc("SendMessageW") | |
) | |
func LoadImage(hwnd syscall.Handle, lpsz *uint16, uType uint, cxDesired int, cyDesired int, fuLoad uint) (len uintptr, err error) { | |
r0, _, e1 := syscall.Syscall6(loadImage.Addr(), 6, uintptr(hwnd), uintptr(unsafe.Pointer(lpsz)), uintptr(uType), uintptr(cxDesired), uintptr(cyDesired), uintptr(fuLoad)) | |
len = r0 | |
if len == 0 { | |
if e1 != 0 { | |
err = error(e1) | |
} else { | |
err = syscall.EINVAL | |
} | |
} | |
return | |
} | |
func SendMessage(hwnd syscall.Handle, msg uint, wParam int, lParam uintptr) (len int32, err error) { | |
syscall.Syscall6(sendMessage.Addr(), 4, uintptr(hwnd), uintptr(msg), uintptr(wParam), lParam, 0, 0) | |
return | |
} | |
func EnumWindows(enumFunc uintptr, lparam uintptr) (err error) { | |
syscall.Syscall(procEnumWindows.Addr(), 2, enumFunc, lparam, 0) | |
return | |
} | |
func GetProcessIdFromWindow(hwnd syscall.Handle, processId *uint64) (len int32, err error) { | |
r0, _, e1 := syscall.Syscall(getProcessIdFromWindow.Addr(), 2, uintptr(hwnd), uintptr(unsafe.Pointer(processId)), 0) | |
len = int32(r0) | |
if len == 0 { | |
if e1 != 0 { | |
err = error(e1) | |
} else { | |
err = syscall.EINVAL | |
} | |
} | |
return | |
} | |
func UpdateIcon() { | |
name, _ := syscall.UTF16PtrFromString("icon.ico") | |
zero := syscall.Handle(0) | |
img, _ := LoadImage(zero, name, 1, 16, 16, 0x10) | |
cb := syscall.NewCallback(func(h syscall.Handle, p uintptr) uintptr { | |
var b uint64 = 0 | |
GetProcessIdFromWindow(h, &b) | |
if b == uint64(os.Getpid()) { | |
SendMessage(h, 0x80, 0, img) | |
return 0 | |
} | |
return 1 // continue enumeration | |
}) | |
EnumWindows(cb, 0) | |
} |
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Use it by calling
UpdateIcon()
after creating an Ultralight window.