Created
July 29, 2014 18:59
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what I have done
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| x tutorial doesn't work | |
| x hide the standalone highscores on mobile | |
| x entering the game while in landscape mode doesn't select the correct screen orientation | |
| x game over screen doesn't work | |
| x highscores might not be saving (can I connect the debug console to the device on android) | |
| x might be related to above | |
| x it seems like the steam stuff is what is causing it to break. | |
| x rotating the screen clockwise into landscape mode doesn't display things correctly | |
| x everything is super fucked on device :/ | |
| x it seems like the events on screen change aren't being dispatched | |
| x this seems to be caused by the fact that screen.orientation isn't actually updated based on the rotation of the screen | |
| x could potentially the screen dimensions to fake this? (should also work in the editor this way) | |
| x get the data actually loading into the mobile gameover screen | |
| x fix the title bar to the top of the screen (same issue with the offset on the bottom) | |
| x get it looking good on portrait | |
| x center the graphics on screen correctly | |
| x level reached (title bar) | |
| x get scrolling working | |
| x won game display | |
| x killed by | |
| x replay button | |
| x title screen button | |
| x pause button on landscape | |
| x action button on landscape | |
| x fix the stats line on mobile (different background color and size) | |
| x set the positioning and color of the stats line based the type of screen layout we are on | |
| x stats line on portrait | |
| x change the colors of the hud for mobile | |
| x hud on landscape | |
| x build new line types that auto layout based on the size | |
| x autolayout on portrait | |
| x autolayout on landscape | |
| x local score loading into local lines | |
| x clone a bunch of scores so I can see what it looks like with more | |
| x scrolling local lines | |
| x credits (probably the least offensive) | |
| x remove the clear local data button | |
| x discoveries | |
| x options / credits screen in landscape | |
| x handle changing rotation of the device | |
| x get the title screen looking right on portrait | |
| x title screen needs to swap between cam positions and sizes on rotation | |
| x bottom tiles on the map need to be fixed for the corners | |
| x hud on portrait | |
| x don't render background on phones, switch to the correct camera background color | |
| x bottom border on the level tiles | |
| x get the camera sizing correct on | |
| x portrait | |
| x landscape | |
| x move the camera to the correct position | |
| x fix the side / top / bottom level tiles (they are slightly offset) | |
| x figure out android sizing (not correctly scaling to screen, too small?) | |
| x make the button line for portrait mode | |
| x redo hud colors for phone | |
| x take the exit button off the title screen | |
| x send message to subscribed components when the screen shape changes | |
| x turn off the turret effect on mobile |
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