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/*------------------------------------------------------------ | |
RAWINT Keys | |
------------------------------------------------------------*/ | |
LIST RawInts = RAWINT0 = 0, RAWINT1, RAWINT2, RAWINT3, RAWINT4, RAWINT5, RAWINT6, RAWINT7, RAWINT8, RAWINT9, RAWINT10, RAWINT11, RAWINT12, RAWINT13, RAWINT14, RAWINT15, RAWINT16, RAWINT17, RAWINT18, RAWINT19, RAWINT20, RAWINT21, RAWINT22, RAWINT23, RAWINT24, RAWINT25, RAWINT26, RAWINT27, RAWINT28, RAWINT29, RAWINT30, RAWINT31, RAWINT32, RAWINT33, RAWINT34, RAWINT35, RAWINT36, RAWINT37, RAWINT38, RAWINT39, RAWINT40, RAWINT41, RAWINT42, RAWINT43, RAWINT44, RAWINT45, RAWINT46, RAWINT47, RAWINT48, RAWINT49, RAWINT50, RAWINT51, RAWINT52, RAWINT53, RAWINT54, RAWINT55, RAWINT56, RAWINT57, RAWINT58, RAWINT59, RAWINT60, RAWINT61, RAWINT62, RAWINT63, RAWINT64, RAWINT65, RAWINT66, RAWINT67, RAWINT68, RAWINT69, RAWINT70, RAWINT71, RAWINT72, RAWINT73, RAWINT74, RAWINT75, RAWINT76, RAWINT77, RAWINT78, RAWINT79, RAWINT80, RAWINT81, RAWINT82, RAWINT83, RAWINT84, RAWINT85, RAWINT86, RA |
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Include list_descriptions.ink | |
LIST QualityAdjectives = awful = -3, bad = -1, ambivalent = 0, nice = 1, great = 3, amazing = 7 | |
LIST InterpersonalAdjectives = excruciating = -3, dull = -1, fine = 0, interesting = 1, intriguing = 3, charming = 7 | |
- (swipeRight) | |
~ temp food = RANDOM(-5, 4) | |
~ temp company = RANDOM(-2, 9) | |
~ temp dateScore = food + company |
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LIST PossibleFruits = Apple, Banana, Satsuma, Melon, Pear | |
- (anotherquiz) | |
One fruit in the fruit-bowl is fake. Can you guess which one? | |
~ temp correctAnswer = LIST_RANDOM(LIST_ALL(PossibleFruits)) | |
- (anothergo) | |
~ temp timesLooped = 0 |
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~ temp charA = RANDOM(1, 10000) | |
~ temp charB = RANDOM(1, 10000) | |
{characterName(charA)} and {characterName(charB)} walk into a bar. {characterName(charA)} is feeling {~ worried|happy}. | |
=== function characterName(nameSeed) | |
{firstNameByIndex(nameSeed / 100)} {secondNameByIndex(nameSeed % 100)} | |
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~ relate(Key, MadeOf, Copper) | |
~ relate((Padlock, Spear), MadeOf, Iron) | |
~ relate(GoldCoin, MadeOf, Gold) | |
VAR Inventory = () | |
- (top) |
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EXTERNAL tunnelDepth() | |
=== function tunnelDepth() | |
// Tunnel Depth not supported in inky! | |
~ return 1 | |
=== tunnelOut(-> thenGoTo) | |
{ tunnelDepth() > 1: | |
// Tunnelling out! | |
->-> tunnelOut(thenGoTo) | |
} |
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#story: Swindlestones | |
#author: Jon Ingold | |
// Play this example online: https://7zjr87zk.play.borogove.io/ | |
LIST Dice = | |
MeA1 = 11, MeA2, MeA3, MeA4, | |
MeB1 = 21, MeB2, MeB3, MeB4, | |
MeC1 = 31, MeC2, MeC3, MeC4, | |
MeD1 = 41, MeD2, MeD3, MeD4, |
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LIST Entrants = PabloPicasso, VanGogh, LucyPhillipsAged11 | |
~ temp place = 3 | |
- (loop) | |
{ stopping: | |
- "Third place in the art competition goes to..." | |
- "Second place goes to..." | |
- "And so the winner is..." |
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LIST Fruit = Apple, Banana, Orange, Lemon | |
VAR fruitSaladIndex = 0 | |
- (top) | |
* [add apple ] | |
~ addToSalad(Apple) | |
* [ add banana ] | |
~ addToSalad(Banana) | |
* [ add orange ] | |
~ addToSalad(Orange) |