Created
May 9, 2025 16:11
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Docker and Jenkins activation woes (Unity Personal license)
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withCredentials([ | |
usernamePassword(credentialsId: 'unity_joon', usernameVariable: 'UNITY_CREDENTIALS_USR', passwordVariable: 'UNITY_CREDENTIALS_PSW'), | |
string(credentialsId: 'unity_serial', variable: 'UNITY_SERIAL') | |
]) { | |
unityImage.withRun("--privileged") { c -> | |
unityImage.inside(""" | |
-v ${WORKSPACE}:/project | |
-v ${WORKSPACE}${OUTPUTPATH}:/build | |
-v /var/jenkins_home/.unity3d:/var/jenkins_home/.unity3d | |
-e UNITY_CONFIG_PATH=/project/.config/unity3d | |
-e UNITY_EMAIL=${UNITY_CREDENTIALS_USR} \ | |
-e UNITY_USERNAME=${UNITY_CREDENTIALS_USR} \ | |
-e UNITY_PASSWORD=${UNITY_CREDENTIALS_PSW} \ | |
-e UNITY_SERIAL=${UNITY_SERIAL} \ | |
-e UNITY_ENCODED_LICENSE_2022=${UNITY_SERIAL} \ | |
-e UNITY_ENCODED_LICENSE_2021=${UNITY_SERIAL} \ | |
-e UNITY_ENCODED_LICENSE_2020=${UNITY_SERIAL} \ | |
-e HOME=/tmp | |
""") { | |
sh """ | |
unity-editor \\ | |
-batchmode \\ | |
-nographics \\ | |
-quit \\ | |
-username ${UNITY_CREDENTIALS_USR} \\ | |
-password ${UNITY_CREDENTIALS_PSW} \\ | |
-serial ${UNITY_SERIAL} | |
""" | |
sh """ | |
unity-editor \\ | |
-quit \\ | |
-nographics \\ | |
-batchmode \\ | |
-projectPath /project \\ | |
-executeMethod ${UNITYFUNCTION} \\ | |
-logfile - \\ | |
-buildTarget ${UNITYPLATFORM} \\ | |
-outputPath="/build/${OUTPUTFILENAME}" \\ | |
-buildNumber="${BUILD_DISPLAY_NAME}" | |
""" | |
} | |
} | |
} |
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16:04:31 + unity-editor -batchmode -nographics -quit -username [email protected] -password **** -serial **** | |
16:04:31 _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. | |
16:04:31 .3/staging | |
16:04:31 Build type: Release | |
16:04:31 Batch mode: YES | |
16:04:31 System name: Linux | |
16:04:31 Distro version: #1 SMP Tue Apr 15 16:00:54 UTC 2025 | |
16:04:31 Kernel version: 6.10.14-linuxkit | |
16:04:31 Architecture: x86_64 | |
16:04:31 Available memory: 7837 MB | |
16:04:32 User [email protected] logged in successfully | |
16:04:32 [UnityConnect::TryLogin] Request Succeeded. | |
16:04:32 [Licensing::Module] Trying to connect to existing licensing client channel... | |
16:04:32 [Licensing::IpcConnector] Channel LicenseClient- doesn't exist | |
16:04:32 [Licensing::Module] Successfully launched the LicensingClient (PId: 49) | |
16:04:33 [Licensing::IpcConnector] Successfully connected to: "LicenseClient-" at "2025-05-09T16:04:33.763121Z" | |
16:04:33 [Licensing::Module] LicensingClient has failed validation; ignoring | |
16:04:33 [Licensing::Client] Handshaking with LicensingClient: | |
16:04:33 Version: 1.16.1+e780b2e | |
16:04:33 Session Id: ec255a1c46b741cc944775f9f9a31cc6 | |
16:04:33 Correlation Id: 170ee5f9136d9d4a2086307d2a5e8de9 | |
16:04:33 External correlation Id: 5532891115006903639 | |
16:04:33 Machine Id: D7nTUnjNAmtsUMcnoyrqkgIbYdM= | |
16:04:33 [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-" (connect: 1.33s, validation: 0.11s, handshake: 0.00s) | |
16:04:33 [Licensing::IpcConnector] Successfully connected to: "LicenseClient--notifications" at "2025-05-09T16:04:33.882753Z" | |
16:04:33 [Licensing::Module] Connected to LicensingClient (PId: 49, launch time: 0.00, total connection time: 1.45s) | |
16:04:33 [Licensing::Client] Successfully updated the access token | |
16:04:33 [Licensing::Module] Successfully updated the access token mOLEYRDzVY... | |
16:04:34 [Licensing::Client] Successfully processed license management request | |
16:04:34 [Licensing::Module] Successfully activated the entitlement license | |
16:04:34 [Licensing::Client] Successfully queried for the EntitlementGroupsDetails | |
16:04:36 [Licensing::Client] Error: Code 500 while processing request (status: Request (PUT https://license.unity3d.com/api/transactions/74529dc13d2245ff85d224bc36463127) failed [500 Internal Server Error]: { | |
16:04:36 "message" : "Internal Server Error", | |
16:04:36 "code" : "120.999" | |
16:04:36 }) | |
16:04:36 [Licensing::Module] License activation has failed. Aborting.` |
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