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import 'dart:async'; | |
import 'package:flutter/material.dart'; | |
import 'package:liquid_pull_to_refresh/liquid_pull_to_refresh.dart'; | |
main() => runApp(MyApp()); | |
class MyApp extends StatefulWidget { | |
@override | |
State<StatefulWidget> createState() { | |
return _MyApp(); | |
} | |
} | |
class _MyApp extends State<MyApp> { | |
// Here is your list items. | |
static final List<String> _items = <String>[ | |
'A', | |
'B', | |
'C', | |
'D', | |
'E', | |
'F', | |
'G', | |
'H', | |
'I', | |
'J', | |
'K', | |
'L', | |
'M', | |
'N' | |
]; | |
// Refresh key! | |
final GlobalKey<RefreshIndicatorState> _refreshIndicatorKey = | |
GlobalKey<RefreshIndicatorState>(); | |
// Scaffold key! | |
final GlobalKey<ScaffoldState> _scaffoldKey = GlobalKey<ScaffoldState>(); | |
// You can put any thing you like, like refetching posts or data from internet | |
Future<void> _handleRefresh() { | |
final Completer<void> completer = Completer<void>(); | |
Timer(const Duration(seconds: 3), () { | |
completer.complete(); | |
}); | |
return completer.future.then<void>((_) { | |
_scaffoldKey.currentState?.showSnackBar(SnackBar( | |
content: const Text('Refresh complete'), | |
action: SnackBarAction( | |
label: 'RETRY', | |
onPressed: () { | |
_refreshIndicatorKey.currentState.show(); | |
}))); | |
}); | |
} | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
home: Scaffold( | |
appBar: AppBar( | |
title: Text("L2P App"), | |
), | |
body: LiquidPullToRefresh( | |
key: _refreshIndicatorKey, | |
onRefresh: _handleRefresh, | |
showChildOpacityTransition: true, | |
child: ListView.builder( | |
padding: kMaterialListPadding, | |
itemCount: _items.length, | |
itemBuilder: (BuildContext context, int index) { | |
final String item = _items[index]; | |
return ListTile( | |
isThreeLine: true, | |
leading: CircleAvatar(child: Text(item)), | |
title: Text('This item represents $item.'), | |
subtitle: const Text( | |
'Even more additional list item information appears on line three.'), | |
); | |
}, | |
), | |
), | |
), | |
); | |
} | |
} |
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name: lp2app | |
description: A new Flutter project. | |
# The following defines the version and build number for your application. | |
# A version number is three numbers separated by dots, like 1.2.43 | |
# followed by an optional build number separated by a +. | |
# Both the version and the builder number may be overridden in flutter | |
# build by specifying --build-name and --build-number, respectively. | |
# In Android, build-name is used as versionName while build-number used as versionCode. | |
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning | |
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. | |
# Read more about iOS versioning at | |
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html | |
version: 1.0.0+1 | |
environment: | |
sdk: ">=2.1.0 <3.0.0" | |
dependencies: | |
flutter: | |
sdk: flutter | |
# The following adds the Cupertino Icons font to your application. | |
# Use with the CupertinoIcons class for iOS style icons. | |
cupertino_icons: ^0.1.2 | |
liquid_pull_to_refresh: ^1.1.1 | |
dev_dependencies: | |
flutter_test: | |
sdk: flutter | |
# For information on the generic Dart part of this file, see the | |
# following page: https://dart.dev/tools/pub/pubspec | |
# The following section is specific to Flutter. | |
flutter: | |
# The following line ensures that the Material Icons font is | |
# included with your application, so that you can use the icons in | |
# the material Icons class. | |
uses-material-design: true | |
# To add assets to your application, add an assets section, like this: | |
# assets: | |
# - images/a_dot_burr.jpeg | |
# - images/a_dot_ham.jpeg | |
# An image asset can refer to one or more resolution-specific "variants", see | |
# https://flutter.dev/assets-and-images/#resolution-aware. | |
# For details regarding adding assets from package dependencies, see | |
# https://flutter.dev/assets-and-images/#from-packages | |
# To add custom fonts to your application, add a fonts section here, | |
# in this "flutter" section. Each entry in this list should have a | |
# "family" key with the font family name, and a "fonts" key with a | |
# list giving the asset and other descriptors for the font. For | |
# example: | |
# fonts: | |
# - family: Schyler | |
# fonts: | |
# - asset: fonts/Schyler-Regular.ttf | |
# - asset: fonts/Schyler-Italic.ttf | |
# style: italic | |
# - family: Trajan Pro | |
# fonts: | |
# - asset: fonts/TrajanPro.ttf | |
# - asset: fonts/TrajanPro_Bold.ttf | |
# weight: 700 | |
# | |
# For details regarding fonts from package dependencies, | |
# see https://flutter.dev/custom-fonts/#from-packages |
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