Okay, here's what I've got for a very basic diagram, just showing what calls which (when rendered visually, it's quite the rat's nest hahahahaha):
flowchart TD
A --> K[General Element]
A --> L[Element Effect Handler]
B[Binary] --> H[General Text]
H --> K
G[Sarcasm] --> H
A[Marquee] --> J[CSS]
P --> R[Pick]
P --> J
F[Jump] --> H
A --> N[CSS Keyword]
E[Breathe] --> I
H --> L
I --> J
D[Blink] --> I[General Animation]
I --> O[Hold With Undo]
K --> O
M --> N
A --> M[Inline Block]
I --> M
O --> P[Available Keys]
O --> Q[Highlight Element]
C[Unbinary]
flowchart TD
A[Marquee] --> J[CSS]
B[Binary] --> H[General Text]
C[Unbinary]
D[Blink] --> I[General Animation]
E[Breathe] --> I
F[Jump] --> H
G[Sarcasm] --> H
A --> K[General Element]
A --> L[Element Effect Handler]
A --> M[Inline Block]
A --> N[CSS Keyword]
H --> K
H --> L
M --> N
I --> J
I --> O[Hold With Undo]
I --> M
K --> O
O --> P[Available Keys]
O --> Q[Highlight Element]
P --> J
P --> R[Pick]