Created
November 9, 2012 18:58
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| require 'rmagick' | |
| colors = ["#660000", "#990000", "#cc0000", "#cc3333", "#ea4c88", | |
| "#993399", "#663399", "#333399", "#0066cc", "#0099cc", "#66cccc", | |
| "#77cc33", "#669900", "#336600", "#666600", "#999900", "#cccc33", | |
| "#ffff00", "#ffcc33", "#ff9900", "#ff6600", "#cc6633", "#996633", | |
| "#663300", "#000000", "#999999", "#cccccc", "#ffffff"]; | |
| def convert_rgb_to_xyz(r, g, b) | |
| var_R = ( r / 255.0 ) # RGB from 0 to 255 | |
| var_G = ( g / 255.0 ) | |
| var_B = ( b / 255.0 ) | |
| if ( var_R > 0.04045 ) | |
| var_R = ( ( var_R + 0.055 ) / 1.055 ) ** 2.4 | |
| else | |
| var_R = var_R / 12.92 | |
| end | |
| if ( var_G > 0.04045 ) | |
| var_G = ( ( var_G + 0.055 ) / 1.055 ) ** 2.4 | |
| else | |
| var_G = var_G / 12.92 | |
| end | |
| if ( var_B > 0.04045 ) | |
| var_B = ( ( var_B + 0.055 ) / 1.055 ) ** 2.4 | |
| else | |
| var_B = var_B / 12.92 | |
| end | |
| var_R = var_R * 100 | |
| var_G = var_G * 100 | |
| var_B = var_B * 100 | |
| # Observer. = 2°, Illuminant = D65 | |
| x = var_R * 0.4124 + var_G * 0.3576 + var_B * 0.1805 | |
| y = var_R * 0.2126 + var_G * 0.7152 + var_B * 0.0722 | |
| z = var_R * 0.0193 + var_G * 0.1192 + var_B * 0.9505 | |
| return { :x => x, :y => y, :z => z } | |
| end | |
| def convert_xyz_to_lab(x, y, z) | |
| # Observer= 2°, Illuminant= D65 | |
| var_X = x / 95.047 | |
| var_Y = y / 100.000 | |
| var_Z = z / 108.883 | |
| if ( var_X > 0.008856 ) | |
| var_X = var_X ** ( 1.0/3.0 ) | |
| else | |
| var_X = ( 7.787 * var_X ) + ( 16.0 / 116.0 ) | |
| end | |
| if ( var_Y > 0.008856 ) | |
| var_Y = var_Y ** ( 1.0/3.0 ) | |
| else | |
| var_Y = ( 7.787 * var_Y ) + ( 16.0 / 116.0 ) | |
| end | |
| if ( var_Z > 0.008856 ) | |
| var_Z = var_Z ** ( 1.0/3.0 ) | |
| else | |
| var_Z = ( 7.787 * var_Z ) + ( 16.0 / 116.0 ) | |
| end | |
| l = ( 116 * var_Y ) - 16 | |
| a = 500 * ( var_X - var_Y ) | |
| b = 200 * ( var_Y - var_Z ) | |
| return { :l => l, :a => a, :b => b } | |
| end | |
| colors_lab = [] | |
| colors.each do |color| | |
| color_rgb = Magick::Pixel.from_color(color) | |
| r = color_rgb.red / 256 | |
| g = color_rgb.green / 256 | |
| b = color_rgb.blue / 256 | |
| xyz = convert_rgb_to_xyz(r,g,b) | |
| lab = convert_xyz_to_lab(xyz[:x],xyz[:y],xyz[:z]) | |
| array = [color, lab] | |
| colors_lab << array | |
| end | |
| r = 52 | |
| g = 104 | |
| b = 154 | |
| color_rgb = Magick::Pixel.from_color("#1FA5D2") | |
| r = color_rgb.red / 256 | |
| g = color_rgb.green / 256 | |
| b = color_rgb.blue / 256 | |
| xyz = convert_rgb_to_xyz(r,g,b) | |
| lab = convert_xyz_to_lab(xyz[:x],xyz[:y],xyz[:z]) | |
| distances = [] | |
| colors_lab.each do |color| | |
| l1 = lab[:l] | |
| a1 = lab[:a] | |
| b1 = lab[:b] | |
| l2 = color[1][:l] | |
| a2 = color[1][:a] | |
| b2 = color[1][:b] | |
| distance = ( ((l2 - l1)**2) + ((a2 - a1)**2) + ((b2 - b1)**2) ) | |
| array = [color[0], distance] | |
| distances << array | |
| end | |
| p distances |
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