Created
May 4, 2016 17:00
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Warcraft Barracks 3
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class Barracks | |
attr_reader :gold, :food | |
def initialize | |
@gold = 1000 | |
@food = 80 | |
@footman_training_gold = 135 | |
@footman_training_food = 2 | |
@peasant_training_gold = 90 | |
@peasant_training_food = 5 | |
end | |
def can_train_footman? | |
if (self.gold >= @footman_training_gold && self.food >= @footman_training_food) | |
true | |
else | |
false | |
end | |
end | |
def train_footman | |
if can_train_footman? == true | |
@gold -= @footman_training_gold | |
@food -= @footmn_training_food | |
Footman.new | |
else | |
nil | |
end | |
end | |
def can_train_peasant? | |
if (self.gold >= @peasant_training_gold && self.food >= @peasant_training_food) | |
true | |
else | |
false | |
end | |
end | |
def train_peasant | |
if can_train_peasant? == true | |
@gold -= @peasant_training_gold | |
@food -= @peasant_training_food | |
Peasant.new | |
else | |
nil | |
end | |
end | |
end |
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# http://classic.battle.net/war3/human/units/footman.shtml | |
class Footman < Unit | |
# attr_accessor :health_points, :attack_power | |
def initialize | |
super(60,10) | |
# @health_points = 60 | |
# @attack_power = 10 | |
# Need to default the 2 instance variables here | |
# Also also give code outside this class access to these variables (via attr_reader, attr_writer or attr_accessor) | |
end | |
def attack!(enemy) | |
super | |
end | |
def damage(ap) | |
super | |
end | |
end |
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class Peasant < Unit | |
def initialize | |
super(35, 0) | |
end | |
def attack!(enemy) | |
super | |
end | |
def damage(ap) | |
super | |
end | |
end |
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class Unit | |
attr_reader :health_points, :attack_power | |
def initialize(hp,ap) | |
@health_points = hp | |
@attack_power = ap | |
end | |
def attack!(enemy) | |
enemy.damage(@attack_power) | |
end | |
def damage(ap) | |
@health_points -= ap | |
end | |
end |
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