Created
November 10, 2017 22:50
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#!/usr/bin/env bash | |
set -e | |
# Set to your project name | |
project="Highrise.VisualStudio.Plugin" | |
assetPath="$project/bin/Release/net461" | |
targetReleaseDir="./release" | |
# Find mpack asset from bin dir and make sure it's the latest one | |
sourceAsset=$(find $assetPath -name "${project}.${project}_*.mpack" | head -1) | |
if [[ -z $sourceAsset ]]; then | |
echo "Couldn't find an asset to publish" | |
exit 1; | |
fi | |
echo "Copying asset with new name..." | |
# Ensure release/ dir exists | |
mkdir -p $targetReleaseDir | |
# Pluck version from filename, which comes from Properties/AddinInfo | |
version=$(echo $sourceAsset | sed "s:.*${project}.${project}_\(.*\).mpack:\1:") | |
# Copy it out to a `release/ dir so don't mess with build assets directly | |
targetFile="$project-$version.mpack" | |
targetFullPath="$targetReleaseDir/$targetFile" | |
cp $sourceAsset $targetFullPath | |
echo "Prepping to release v$version with asset $targetFile" | |
hub release create -a $targetFullPath -m "Release v$version" v$version |
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