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#!/usr/bin/env python | |
import dbus | |
import dbus.mainloop.glib | |
import gi | |
from gi.repository import GLib | |
# Initialize the D-Bus main loop | |
dbus.mainloop.glib.DBusGMainLoop(set_as_default=True) |
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#!/usr/bin/env python | |
import sys | |
import json | |
import time | |
import subprocess | |
import statistics | |
""" | |
{ "sensor_low": 35, "sensor_high": 40, "fan_level": 30 }, |
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#!/bin/bash | |
SERVICE="org.kde.KWin" | |
DBUS_PATH="/org/kde/KWin/InputDevice" | |
INTERFACE="org.kde.KWin.InputDevice" | |
METHOD_GET="org.freedesktop.DBus.Properties.Get" | |
METHOD_SET="org.freedesktop.DBus.Properties.Set" | |
function find_touchpad { | |
DM_INTERFACE="org.kde.KWin.InputDeviceManager" |
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#!/bin/bash | |
GUEST_NAME=Win10_With_GPU | |
job_exited="false" | |
exec_result=$(virsh -c qemu:///system qemu-agent-command "$GUEST_NAME" '{"execute": "guest-exec", "arguments": { "path": "nvidia-smi.exe", "arg": [ "--format=csv,noheader", "--query-gpu=temperature.gpu" ], "capture-output": true }}') | |
exec_pid=$(echo "$exec_result" | jq ".return.pid") | |
while [ "$job_exited" == "false" ]; do | |
exec_job_data=$(virsh -c qemu:///system qemu-agent-command "$GUEST_NAME" '{"execute": "guest-exec-status", "arguments": { "pid": '" ${exec_pid}}}") |
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#!/bin/bash | |
# This is a quick-and-dirty script to monitor the execution of a process, wait for it to die, | |
# and then ensure that the Ubisoft client dies shortly thereafter. This is useful, as when | |
# running under Lutris, Ubisoft games spawn the Ubisoft client, and it remains running after | |
# the game itself has quit. On my system, the Ubisoft client remaining running will keep | |
# the screen awake, which is decidedly undesirable. | |
# Enable the following 3 lines for debugging, if needed | |
#set -x |
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#!/bin/bash | |
# Flags to enable/disable various functionality (set flag to zero to disable) | |
UPDATE_MIRRORLIST=1 | |
UPDATE_KEYRING=1 | |
USE_POWERPILL=1 | |
REPORT_CACHE_STATS=1 | |
# Config elements | |
MIRRORLIST="/etc/pacman.d/mirrorlist" |
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#!/usr/bin/env sh | |
# | |
# Explain a given shell command using explanation from explainshell.com | |
# | |
# Usage: explainshell <command> | |
# | |
# Credit: Derived from https://github.com/benjamine/explain.sh | |
# License: MIT | |
URL="$*" |
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#!/usr/bin/env python | |
import os | |
import sys | |
import platform | |
import tempfile | |
from zipfile import ZipFile | |
if platform.system() == "Windows": | |
import win32api, win32con, win32process |
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from functools import wraps | |
import inspect | |
# This defines a decorator that can be used on an instance method, to stop it from being inherited by child classes | |
class _private_method(object): | |
def __init__(self, decorated): | |
self._decorated = decorated | |
def __set_name__(self, owner, name): | |
@wraps(self._decorated) |