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Save jpwhite3/43037f283cb8b097ec7d19e33ac8006e to your computer and use it in GitHub Desktop.
import random | |
CHOICES = 'rps' | |
def get_player_choice(): | |
"""Get user input and validate it is one of the choices above""" | |
player_choice = None | |
while player_choice is None: | |
player_choice = input('Choices: \n(R)ock \n(P)aper \n(S)cissors \n\nPick: ') | |
if player_choice.lower() not in CHOICES: | |
player_choice = None | |
return player_choice.lower() | |
def get_computer_choice(): | |
"""Have the computer pick one of the valid choices at random""" | |
computer_choice = random.randint(0, 2) | |
computer_choice = CHOICES[computer_choice] | |
return computer_choice | |
def is_draw(player_choice, computer_choice): | |
"""Check if game was a draw""" | |
if player_choice == computer_choice: | |
return True | |
def print_winner(player_choice, computer_choice): | |
"""Check to see who won""" | |
if player_choice == 'r' and computer_choice == 's': | |
print('Player wins!') | |
elif player_choice == 's' and computer_choice == 'p': | |
print('Player wins!') | |
elif player_choice == 'p' and computer_choice == 'r': | |
print('Player wins!') | |
else: | |
print('Computer wins!') | |
print('%s beats %s' % (computer_choice, player_choice)) | |
def play_game(): | |
"""play the game""" | |
player_choice = get_player_choice() | |
computer_choice = get_computer_choice() | |
if is_draw(player_choice, computer_choice): | |
print("It's a draw, both players picked %s: " % player_choice) | |
else: | |
print("Computer picked: %s" % computer_choice) | |
print("Player picked: %s" % player_choice) | |
print_winner(player_choice, computer_choice) | |
if __name__ == "__main__": | |
play_game() |
how do I restart the game after I run the program?
You close and re open the project... Duh
add a button to retry it
childhood game helpfull code update by my self
import random
comp_choise = ['rock' , 'papper' , 'scissor']
while True:
user_input = input(f'choose one {comp_choise} ')
if user_input in ['roc','ROCK','r']:
user_input = 'rock'
elif user_input in ['paper','p','pap']:
user_input = 'papper'
elif user_input in ['scisor', 's', 'scissors']:
user_input = f'{comp_choise()}'
else:
print(f'{user_input} is invalid try again ! ')
comp_action = random.choice(comp_choise)
if user_input == comp_choise:
print(f'ur input is {user_input} and comp is also {comp_action} , try ties again ! ')
elif(user_input == 'rock' and comp_action == 'scissor') or
(user_input == 'scissor' and comp_action == 'papper') or
(user_input == 'papper' and comp_action == 'rock') :
print(f'ur choose {user_input} beats {comp_action} . user win! ')
else:
print('comp {comp_action} beats {user_input} , comp is win ')
play_again = input("Play again? (y/n): ").lower()
if play_again != "y":
print("Thanks for playing!")
break
add a button to retry it
import random
comp_choise = ['rock' , 'papper' , 'scissor']
while True:
user_input = input(f'choose one {comp_choise} ')
if user_input in ['roc','ROCK','r']:
user_input = 'rock'
elif user_input in ['paper','p','pap']:
user_input = 'papper'
elif user_input in ['scisor', 's', 'scissors']:
user_input = f'{comp_choise()}'
else:
print(f'{user_input} is invalid try again ! ')
comp_action = random.choice(comp_choise)
if user_input == comp_choise:
print(f'ur input is {user_input} and comp is also {comp_action} , try ties again ! ')
elif(user_input == 'rock' and comp_action == 'scissor') or
(user_input == 'scissor' and comp_action == 'papper') or
(user_input == 'papper' and comp_action == 'rock') :
print(f'ur choose {user_input} beats {comp_action} . user win! ')
else:
print('comp {comp_action} beats {user_input} , comp is win ')
play_again = input("Play again? (y/n): ").lower()
if play_again != "y":
print("Thanks for playing!")
break
how do I restart the game after I run the program?