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<Map> | |
<worldId>"invasion_city"</worldId> | |
<worldName>"Invasion"</worldName> | |
<tierUpgrades>false</tierUpgrades> | |
<daytimeVoting>true</daytimeVoting> | |
<weatherVoting>true</weatherVoting> | |
<resourceMessege>"§l§1✽§r§l§f `int` resources §1✽"</resourceMessege><!--the carrot is a characater flag in string to alter the string later for unicode and int--> | |
<hasVMobs>true</hasVMobs> | |
<ReplaceBlock> | |
<name>"minecraft:wool"</name> | |
<meta>0</meta> | |
<radius>30</radius> | |
</ReplaceBlock> | |
<Special> | |
<slimeTicks>170</slimeTicks> | |
<slimeInfinate>false</slimeInfinate> | |
<staircase_up>4</staircase_up> | |
<staircase_down>4</staircase_down> | |
<String> | |
<potion> | |
<name>"minecraft:blindness"</name> | |
<value>2</value> | |
<ticks>280</ticks> | |
</potion> | |
<potion> | |
<name>"minecraft:slowness"</name> | |
<value>2</value> | |
<ticks>280</ticks> | |
</potion> | |
<fuse>0</fuse> | |
<power>10</power> | |
</String> | |
</Special> | |
<Points> | |
<Ingot> | |
<name>"minecraft:iron_ingot"</name> | |
<meta>0</meta> | |
<nbt>{}</nbt> | |
<pointValue>35</pointValue> | |
</Ingot> | |
<Ingot> | |
<name>"minecraft:bricks"</name> | |
<pointValue>3</pointValue> | |
</Ingot> | |
<Ingot> | |
<name>"minecraft:gold"</name> | |
<pointValue>80</pointValue> | |
</Ingot> | |
<Ingot> | |
<name>"minecraft:diamond"</name> | |
<pointValue>175</pointValue> | |
</Ingot> | |
</Points> | |
<!--allows for differnt mobs as villagers and different nbt per villager--> | |
<VMob> | |
<!--Grren--> | |
<Mob> | |
<pos>"-151.6875,66.015625,12.6875"</pos> | |
<entityId>"villager"</entityId> | |
<nbt>{Profesion:0}</nbt> | |
</Mob> | |
<!--Blue--> | |
<Mob> | |
<pos>"12.6875,66.015625,152.6875"</pos> | |
<entityId>"villager"</entityId> | |
<nbt>{Profesion:2}</nbt> | |
</Mob> | |
<!--Red--> | |
<Mob> | |
<pos>"152.28125,66.015625,-11.6875"</pos> | |
<entityId>"villager"</entityId> | |
<nbt>{Profesion:2}</nbt> | |
</Mob> | |
<!--Yellow--> | |
<Mob> | |
<pos>"-11.6875,66.0,-151.6875"</pos> | |
<entityId>"villager"</entityId> | |
<nbt>{Profesion:0}</nbt> | |
</Mob> | |
</VMob> | |
<!--CenterMob--> | |
<CMob> | |
<minWave>5</minWave> | |
<maxWave>8</maxWave> | |
<mode>"rnd"</mode><!--also allows for true/false--> | |
<Mob> | |
<minWave>5</minWave> | |
<maxWave>8</maxWave> | |
<pos>"0,0,0"</pos><!--pos for the mobs--> | |
<entityId>"skeleton"</entityId> | |
<nbt>{}</nbt> | |
<hasWaveLimit>false</hasWaveLimit> | |
<hasTimeLimit>false</hasTimeLimit><!--infinite time? if not will kill wave mobs at end of ticks--> | |
<timeLimit>9600</timeLimit><!--Saves as Long--> | |
<lastWave>-1</lastWave><!--if != -1 will have a limited amount of waves--> | |
</Mob> | |
</CMob> | |
<Block> | |
<name>"minecraft:brick_block"</name> | |
<ingot>"minecraft:brick"</ingot> | |
<pos>["0,60,0"]</pos> | |
<facing>"up"</facing> | |
<ticksTier_0>20</ticksTier_0> | |
<amountTier_0>1</amountTier_0> | |
</Block> | |
<Block> | |
<name>"minecraft:iron_block"</name> | |
<ingot>"minecraft:iron_ingot"</ingot> | |
<pos>[0,60,0]</pos> | |
<facing>"up"</facing> | |
<ticksTier_0>250</ticksTier_0> | |
<amountTier_0>1</amountTier_0> | |
</Block> | |
<Block> | |
<name>"minecraft:gold_block"</name> | |
<ingot>"minecraft:gold_ingot"</ingot> | |
<hasUpgrades>false</hasUpgrades> | |
<pos>[0,60,0]</pos> | |
<facing>"up"</facing> | |
<ticksTier_0>570</ticksTier_0> | |
<amountTier_0>1</amountTier_0> | |
</Block> | |
<Block> | |
<name>"minecraft:diamond_block"</name> | |
<ingot>"minecraft:diamond"</ingot> | |
<hasUpgrades>false</hasUpgrades> | |
<pos>[0,60,0]</pos> | |
<facing>"up"</facing> | |
<ticksTier_0>700</ticksTier_0> | |
<amountTier_0>1</amountTier_0> | |
</Block> | |
<Team> | |
<id>"Green"</id> | |
<teamInitialSpawn>"0,0,0"</teamInitialSpawn> | |
<teamSpawn>"0,0,0"</teamSpawn> | |
<blockbedPos>"0,60,0","0,60,1"</blockbedPos> | |
<teamblock>"minecraft:wool"</teamblock><!--block where the team logo is for example purple wool--> | |
<teammeta>5</teammeta> | |
<color>"§a"</color> | |
<Shop> | |
<MobClickedUpon>"villager"</MobClickedUpon> | |
<gui>"gui-mainscreen"</gui> | |
</Shop> | |
</Team> | |
<Team> | |
<id>"Yellow"</id> | |
<teamInitialSpawn>"0,0,0"</teamInitialSpawn> | |
<teamSpawn>"0,0,0"</teamSpawn> | |
<blockbedPos>"0,60,0","0,60,1"</blockbedPos> | |
<teamblock>"minecraft:wool"</teamblock><!--what block for others to know what base they at--> | |
<teammeta>4</teammeta> | |
<color>"§e"</color> | |
<Shop> | |
<MobClickedUpon>"villager"</MobClickedUpon> | |
<gui>"gui-mainscreen"</gui> | |
</Shop> | |
</Team> | |
<Team> | |
<id>"Red"</id> | |
<teamInitialSpawn>"0,0,0"</teamInitialSpawn> | |
<teamSpawn>"0,0,0"</teamSpawn> | |
<blockbedPos>"0,60,0","0,60,1"</blockbedPos> | |
<teamblock>"minecraft:wool"</teamblock> | |
<teammeta>14</teammeta> | |
<color>"§c"</color> | |
<Shop> | |
<MobClickedUpon>"villager"</MobClickedUpon> | |
<gui>"gui-mainscreen"</gui> | |
</Shop> | |
</Team> | |
<Team> | |
<id>"Blue"</id> | |
<teamInitialSpawn>"0,0,0"</teamInitialSpawn> | |
<teamSpawn>"0,0,0"</teamSpawn> | |
<blockbedPos>"0,60,0","0,60,1"</blockbedPos> | |
<teamblock>"minecraft:wool"</teamblock> | |
<teammeta>11</teammeta> | |
<color>"§9"</color> | |
<Shop> | |
<MobClickedUpon>"villager"</MobClickedUpon> | |
<gui>"gui-mainscreen"</gui> | |
</Shop> | |
</Team> | |
<!--Defaults at 9x3 for guis--> | |
<TeamSelectorGUI> | |
<id>"gui-team_selecotor"</id> | |
<!--makes you specify what block to display along with meta--> | |
<ColorSlot> | |
<style>"fixed"</style> | |
<team>"Green"</team> | |
<name>"minecraft:wool"</name> | |
<meta>5</meta> | |
<Name>"§7Team: `color`Green"</Name> | |
<slot>1,1</slot> | |
</ColorSlot> | |
<ColorSlot> | |
<style>"fixed"</style> | |
<team>"Yellow"</team> | |
<name>"minecraft:wool"</name> | |
<meta>4</meta> | |
<Name>"§7Team: `color`Yellow"</Name> | |
<slot>3,1</slot> | |
</ColorSlot> | |
<ColorSlot> | |
<style>"fixed"</style> | |
<team>"Red"</team> | |
<name>"minecraft:wool"</name> | |
<meta>14</meta> | |
<Name>"§7Team: `color`Red"</Name> | |
<slot>5,1</slot> | |
</ColorSlot> | |
<ColorSlot> | |
<style>"fixed"</style> | |
<team>"Blue"</team> | |
<name>"minecraft:wool"</name> | |
<meta>11</meta> | |
<Name>"§7Team: `color`Blue"</Name> | |
<slot>7,1</slot> | |
</ColorSlot> | |
</TeamSelectorGUI> | |
<!--rain--> | |
<!--to add the first player add 3:"", to the lore in memory otherwise just add it to the end of the list in memory--> | |
<GUI> | |
<id>"voting_weather"</id> | |
<rows>1</rows> | |
<Item> | |
<name>minecraft:lava_bucket</name> | |
<nbt>{HideFlags:63,display:{Lore:[0:"§7You can vote",1:"§7for weather, that will be",2:"§7during the game.",3:"",4:"§9⚑ §7MimoPetar25",],Name:"§r§a§lWeather: §r§b§l§r§aSunny",},}</nbt> | |
<slot>0,0</slot> | |
</Item> | |
<Item> | |
<name>minecraft:water_bucket</name> | |
<nbt>{HideFlags:63,display:{Lore:[0:"§7You can vote",1:"§7for weather, that will be",2:"§7during the game.",],Name:"§r§a§lWeather: §r§b§l§r§aRainy",},}</nbt> | |
<slot>0,9</slot> | |
</Item> | |
</GUI> | |
<!--time of day, sunset,nighttime,daytime--> | |
<!--to add the first player add 3:"", to the lore in memory otherwise just add it to the end of the list in memory--> | |
<GUI> | |
<id>"voting_time"</id> | |
<rows>1</rows> | |
<Item> | |
<name>minecraft:gold_block</name> | |
<nbt>{HideFlags:63,display:{Lore:[0:"§7You can vote",1:"§7In time, when you",2:"§7are in game.",],Name:"§r§a§lTime: §r§a§l§r§a§lDay",},} </nbt> | |
<slot>0,0</slot> | |
</Item> | |
<Item> | |
<name>minecraft:obsidian</name> | |
<nbt>{HideFlags:63,display:{Lore:[0:"§7You can vote",1:"§7In time, when you",2:"§7are in game.",],Name:"§r§a§lTime: §r§a§l§r§a§lNight",},}</nbt> | |
<slot>0,9</slot> | |
</Item> | |
</GUI> | |
</Map> |
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