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protected virtual void OrderVotes() | |
{ | |
int priorValue = 0; | |
Votes.Sort(); | |
/* One vote, always rank 1 */ | |
if (Votes.Count >= 1 && Votes[0].Value != 1) | |
{ | |
priorValue = Votes[0].Value; | |
Votes[0] = new Vote(Votes[0].Candidate, 1); | |
} | |
/* Start at second vote and close gaps */ | |
for (int i = 1; i < Votes.Count; i++) | |
{ | |
int newValue = Votes[i].Value; | |
/* If was tied with previous value, set to previous value's current value */ | |
if (Votes[i].Value == priorValue) | |
Votes[i] = new Vote(Votes[i].Candidate, Votes[i - 1].Value); | |
/* Else move up if not strictly sequential */ | |
else if (Votes[i].Value > Votes[i - 1].Value + 1) | |
Votes[i] = new Vote(Votes[i].Candidate, Votes[i - 1].Value); | |
priorValue = newValue; | |
} | |
} |
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protected virtual void OrderVotes() | |
{ | |
Dictionary<int, List<int>> voteMap = new Dictionary<int, List<int>>(); | |
// Value x is at Votes indexes given by voteMap[x] | |
for (int i = 0; i < Votes.Count; i++) | |
{ | |
int rank = Votes[i].Value; | |
if (!voteMap.ContainsKey(rank)) | |
voteMap[rank] = new List<int>(); | |
voteMap[rank].Add(i); | |
} | |
int[] ranks = voteMap.Keys.ToArray(); | |
Array.Sort(ranks); | |
// Close all gaps in rankings | |
for (int i = 0; i < ranks.Length; i++) | |
{ | |
for (int j = 0; j < voteMap[i].Count; j++) | |
{ | |
int n = voteMap[i][j]; | |
if (Votes[n].Value != i + 1) | |
Votes[n] = new Vote(Votes[n].Candidate, i + 1); | |
} | |
} | |
} |
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