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@jubalm
Last active August 29, 2015 14:21
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Test Cases for Mogu Mogu

Mogu Mogu Test Cases

Visuals

  • game should have a preloader while the game loads
  • there should be no apple flavored bottle of mogu mogu
  • background should expand the entire screen region
  • there should be a visible connect button on first load

Gameplay

  • player should start with 3 lives
  • if 3 lives are completely consumed, game is over
  • score should increment to 10 per correct bottle picked
  • users who start the game without liking gets 2:00 time
  • users who liked the fan page before starting the game gets 3:00 time
  • there should be no obvious signs of laggin on the device
  • game canvas should be vertically and horizontally centered
  • game should have touch controllers on mobile

Audio

  • there should be and intro music while game is on standby
  • there should be another music during the game itself
  • there should be a certain music when winning the game
  • there should be a certain music when losing the game
  • there should be a certain sound when picking the wrong bottle

Browser Support

  • IE edge (10+)
  • chrome
  • safar
  • Firefox

Facebook Functionality

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