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MRTK gitignore for MRTK 2.3
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# This .gitignore file should be placed at the root of your Unity project directory | |
# | |
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | |
# | |
/[Ll]ibrary/ | |
/[Tt]emp/ | |
/[Oo]bj/ | |
/[Bb]uild/ | |
/[Bb]uilds/ | |
/[Ll]ogs/ | |
# MemoryCaptures can get excessive in size. | |
# They also could contain extremely sensitive data | |
/[Mm]emoryCaptures/ | |
# Asset meta data should only be ignored when the corresponding asset is also ignored | |
!/[Aa]ssets/**/*.meta | |
# Uncomment this line if you wish to ignore the asset store tools plugin | |
# /[Aa]ssets/AssetStoreTools* | |
# Autogenerated Jetbrains Rider plugin | |
/[Aa]ssets/Plugins/Editor/JetBrains* | |
# Visual Studio cache directory | |
.vs/ | |
# Gradle cache directory | |
.gradle/ | |
# Autogenerated VS/MD/Consulo solution and project files | |
ExportedObj/ | |
.consulo/ | |
*.csproj | |
*.unityproj | |
*.sln | |
*.suo | |
*.tmp | |
*.user | |
*.userprefs | |
*.pidb | |
*.booproj | |
*.svd | |
*.pdb | |
*.mdb | |
*.opendb | |
*.VC.db | |
# Unity3D generated meta files | |
*.pidb.meta | |
*.pdb.meta | |
*.mdb.meta | |
# Unity3D generated file on crash reports | |
sysinfo.txt | |
# Builds | |
*.apk | |
*.unitypackage | |
# Crashlytics generated file | |
crashlytics-build.properties | |
# ============================= # | |
# NuGet Build Process Generated # | |
# ============================= # | |
/NuGet/* | |
!/NuGet/BuildSource.proj | |
/MRTKBuild/ | |
/MSBuild/ | |
/PackagesCopy/ | |
!/scripts/Packaging/NuGetRestoreProject.csproj | |
# ========================= # | |
# MSBuildForUnity generated # | |
# ========================= # | |
MSBuildForUnity.Common.props | |
/*.msb4u.csproj.meta | |
*.msb4u.csproj.meta | |
/*.msb4u.sln.meta | |
*.msb4u.sln.meta | |
Dependencies* | |
Nuget.config* | |
# ========================= # | |
# MRTK-specific # | |
# ========================= # | |
!/Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/DotNetAdapter.csproj | |
Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/.bin/ | |
Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/.obj/ | |
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