Created
July 16, 2010 15:55
-
-
Save julesfern/478525 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
smilkit-as3-player.swfResource interpreted as document but transferred with MIME type application/x-shockwave-flash. | |
[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]' | |
[Info] Playback state set to to playbackPaused. on '[object Viewport]' | |
[Info] Completed changing playback state to PLAYBACK_PAUSED. on '[object Viewport]' | |
[Info] About to refresh with remote URL: http://sixty.im/regions.smil on '[object Viewport]' | |
[Debug] Heartbeat resetting. on '[object Heartbeat]' | |
[Debug] Removed drawn regions on '[object DrawingBoard]' | |
[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]' | |
[Debug] Re-drawn 4 regions to the DrawingBoard's Canvas on '[object DrawingBoard]' | |
[Debug] Handler added to RenderTree during update at 0ms on '[object HTTPVideoHandler]' | |
[Debug] Attempting to draw 1 handlers to the Canvas on '[object DrawingBoard]' | |
[Debug] Adding Handler to region 'left-half' on the DrawingBoard on '[object HTTPVideoHandler]' | |
[Debug] Drawn 1 handlers to the Canvas on '[object DrawingBoard]' | |
[Debug] Handler added to RenderTree during update at 0ms on '[object HTTPVideoHandler]' | |
[Debug] Attempting to draw 2 handlers to the Canvas on '[object DrawingBoard]' | |
[Debug] Adding Handler to region 'right-half' on the DrawingBoard on '[object HTTPVideoHandler]' | |
[Debug] Drawn 1 handlers to the Canvas on '[object DrawingBoard]' | |
[Info] Refresh completed with 825 characters of SMIL data. on '[object Viewport]' | |
[Info] Playback state set to to playbackPlaying. on '[object Viewport]' | |
[Debug] RenderTree was notified of a viewport playback state change: playbackPlaying on '[object RenderTree]' | |
[Debug] Worker : JustInTime Worker : Starting up. on '[object Worker]' | |
[Debug] Worker : Resolve Worker : Priority worker started up. Ceding priority and shutting down. on '[object Worker]' | |
[Debug] Handler moved to just in time worker's worklist on '[object HTTPVideoHandler]' | |
[Debug] Handler dispatched LOAD_WAITING, about to enter load wait cycle. on '[object RenderTree]' | |
[Debug] Entering load wait cycle. on '[object RenderTree]' | |
[Info] Waiting for more data to load. on '[object Viewport]' | |
[Debug] Load wait cycle waiting for 1 handlers to dispatch LOAD_READY. on '[object RenderTree]' | |
[Debug] Handler moved to just in time worker's worklist on '[object HTTPVideoHandler]' | |
[Debug] Handler dispatched LOAD_WAITING, about to enter load wait cycle. on '[object RenderTree]' | |
[Debug] Load wait cycle waiting for 2 handlers to dispatch LOAD_READY. on '[object RenderTree]' | |
[Info] Playback state changed to PLAYBACK_PLAYING, but RenderTree is not ready. Waiting for RenderTree to become ready before resuming playback. on '[object Viewport]' | |
2[Debug] NetStatus Event on video: status NetStream.Play.Start | |
[Info] Metadata recieved: Video: H.264, 23.943fps, 480 x 270. Audio: AAC, 2 channels, 44100 Hz. | |
[Debug] Handler resolved own intrinsic duration (30029) on '[object HTTPVideoHandler]' | |
[Info] Metadata recieved: Video: H.264, 23.943fps, 480 x 270. Audio: AAC, 2 channels, 44100 Hz. | |
[Debug] Handler resolved own intrinsic duration (30029) on '[object HTTPVideoHandler]' | |
[Debug] Handler dispatched LOAD_READY, checking load wait cycle status. on '[object RenderTree]' | |
[Debug] Handler removed from RenderTree's load wait list on '[object HTTPVideoHandler]' | |
2[Debug] Load wait cycle waiting for 1 handlers to dispatch LOAD_READY. on '[object RenderTree]' | |
[Debug] Handler dispatched LOAD_READY, checking load wait cycle status. on '[object RenderTree]' | |
[Debug] Handler removed from RenderTree's load wait list on '[object HTTPVideoHandler]' | |
[Debug] Load wait cycle completed. RenderTree now READY. on '[object RenderTree]' | |
[Info] Ready to play. on '[object Viewport]' | |
[Info] Playback was deferred because the Viewport was waiting for another operation to complete. Resuming playback now. on '[object Viewport]' | |
[Info] Completed changing playback state to PLAYBACK_PLAYING. on '[object Viewport]' | |
[Debug] Heartbeat resumed. on '[object Heartbeat]' | |
[Debug] Syncing handlers to viewport state: heartbeat is running - resuming all assets. on '[object RenderTree]' | |
[Debug] Removed drawn regions on '[object DrawingBoard]' | |
[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]' | |
[Debug] Re-drawn 4 regions to the DrawingBoard's Canvas on '[object DrawingBoard]' | |
[Debug] Attempting to draw 2 handlers to the Canvas on '[object DrawingBoard]' | |
[Debug] Adding Handler to region 'left-half' on the DrawingBoard on '[object HTTPVideoHandler]' | |
[Debug] Adding Handler to region 'right-half' on the DrawingBoard on '[object HTTPVideoHandler]' | |
[Debug] Drawn 2 handlers to the Canvas on '[object DrawingBoard]' | |
2[Debug] NetStatus Event on video: status NetStream.Buffer.Full | |
[Info] Playback state set to to playbackSeeking. on '[object Viewport]' | |
[Debug] RenderTree was notified of a viewport playback state change: playbackSeeking on '[object RenderTree]' | |
[Debug] Scheduling a new sync wait cycle to begin on the next Viewport state change to PLAYBACK_PLAYING on '[object RenderTree]' | |
[Info] Completed changing playback state to PLAYBACK_SEEKING with offset: 0. on '[object Viewport]' | |
[Debug] Worker : JustInTime Worker : Shutting down. on '[object Worker]' | |
[Debug] Worker : Resolve Worker : Priority worker shut down. Shutting down in turn. on '[object Worker]' | |
[Debug] Heartbeat paused. on '[object Heartbeat]' | |
[Debug] Syncing handlers to viewport state: heartbeat is paused - pausing all non-syncing assets. on '[object RenderTree]' | |
[Debug] Attempting to draw 2 handlers to the Canvas on '[object DrawingBoard]' | |
[Info] Seek operation committed. Reverting to previous playback state at offset: 0 on '[object Viewport]' | |
[Debug] About to revert playback state to playbackPlaying. on '[object Viewport]' | |
[Info] Playback state set to to playbackPlaying. on '[object Viewport]' | |
[Debug] RenderTree was notified of a viewport playback state change: playbackPlaying on '[object RenderTree]' | |
[Debug] About to run a scheduled sync wait cycle. on '[object RenderTree]' | |
[Debug] Beginning sync operation... on '[object RenderTree]' | |
2[Debug] No handlers require sync at this time. on '[object RenderTree]' | |
[Debug] Worker : JustInTime Worker : Starting up. on '[object Worker]' | |
[Debug] Worker : Resolve Worker : Priority worker started up. Ceding priority and shutting down. on '[object Worker]' | |
[Info] Completed changing playback state to PLAYBACK_PLAYING. on '[object Viewport]' | |
[Debug] Heartbeat resumed. on '[object Heartbeat]' | |
[Debug] Syncing handlers to viewport state: heartbeat is running - resuming all assets. on '[object RenderTree]' | |
[Debug] Removed drawn regions on '[object DrawingBoard]' | |
[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]' | |
[Debug] Re-drawn 4 regions to the DrawingBoard's Canvas on '[object DrawingBoard]' | |
[Debug] Attempting to draw 2 handlers to the Canvas on '[object DrawingBoard]' | |
[Debug] Adding Handler to region 'left-half' on the DrawingBoard on '[object HTTPVideoHandler]' | |
[Debug] Adding Handler to region 'right-half' on the DrawingBoard on '[object HTTPVideoHandler]' | |
[Debug] Drawn 2 handlers to the Canvas on '[object DrawingBoard]' | |
2[Debug] NetStatus Event on video: status NetStream.Seek.Notify | |
2[Info] Metadata recieved: Video: H.264, 23.943fps, 480 x 270. Audio: AAC, 2 channels, 44100 Hz. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment