Last active
January 20, 2019 12:17
-
-
Save julianburr/f19683b791c4ce2aa2509edc530ef77e to your computer and use it in GitHub Desktop.
Why Suspense Will Be a Game Changer - Dumbest Cache Provider Example
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Yep, we're doing it, just storing the data on a plain old object | |
let data = {}; | |
export default (fetchFn, getKey = (x) => x) => (args) => { | |
// Get unique identifier from arguments | |
const key = getKey(args); | |
if (data[key]) { | |
if (typeof data[key].then === 'function') { | |
// Fetch has already been triggered | |
// So throw the stored promise instead of triggering another request | |
throw data[key]; | |
} | |
// Return already loaded data! | |
return data[key]; | |
} | |
// Nothing loaded yet, so trigger the given fetch method | |
// with the given arguments and throw the resulting promise | |
const promise = fetchFn(args).then((response) => { | |
// Store response in cache, so on re-render its available | |
data[key] = response; | |
return response; | |
}); | |
// Throw promise to suspend rendering | |
data[key] = promise; | |
throw promise; | |
}; | |
// --------------------------------- | |
// Example usage | |
// --------------------------------- | |
const fetchPokemon = createFetcher((index) => | |
fetch(`https://pokeapi.co/api/v2/pokemon/${index}`).then((data) => | |
data.json() | |
) | |
); | |
function HallOfFame () { | |
return ( | |
<Suspense fallback={<p>Loading...</p>}> | |
<h1>Magikarp</h1> | |
{/* This is not a magic number, YOU SHOULD KNOW THESE ;) */} | |
<Pokemon index={129} /> | |
<h1>Caterpie</h1> | |
<Pokemon index={10} /> | |
</Suspense> | |
); | |
} | |
function Pokemon (props) { | |
const data = fetchPokemon(props.index); | |
return <pre>{JSON.stringify(data, null, 2)}</pre>; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment