Revisions
-
Venemo revised this gist
Mar 7, 2024 . 1 changed file with 8 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -70,7 +70,14 @@ ninja -C build64 install #### Config with RADV only in debug mode (recommended for bisecting RADV crashes, etc.) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers= -Dvulkan-drivers=amd -Dbuild-aco-tests=true -Dbuildtype=debug ninja -C build64radvdebug install ``` #### Config with RADV only in debug mode without LLVM (recommended for bisecting RADV crashes without LLVM) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Dllvm=disabled -Dgallium-drivers= -Dvulkan-drivers=amd -Dbuildtype=debug ninja -C build64radvdebug install ``` -
Venemo revised this gist
Mar 7, 2024 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -70,7 +70,7 @@ ninja -C build64 install #### Config with RADV only in debug mode (recommended for bisecting RADV crashes, etc.) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Dllvm=disabled -Dgallium-drivers= -Dvulkan-drivers=amd -Dbuild-aco-tests=true -Dbuildtype=debug ninja -C build64radvdebug install ``` -
Venemo revised this gist
Oct 29, 2023 . 1 changed file with 2 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -147,6 +147,8 @@ MESA=$HOME/mesa \ LD_LIBRARY_PATH=$MESA/lib64:$MESA/lib:$LD_LIBRARY_PATH \ LIBGL_DRIVERS_PATH=$MESA/lib64/dri:$MESA/lib/dri \ VK_ICD_FILENAMES=$MESA/share/vulkan/icd.d/radeon_icd.x86_64.json:$MESA/share/vulkan/icd.d/radeon_icd.x86.json \ LIBVA_DRIVERS_PATH=$MESA/lib64/dri:$MESA/lib/dri \ VDPAU_DRIVER_PATH=$MESA/lib64/vdpau \ D3D_MODULE_PATH=$MESA/lib64/d3d/d3dadapter9.so.1:$MESA/lib/d3d/d3dadapter9.so.1 \ exec "$@" ``` -
Venemo revised this gist
Oct 29, 2023 . 1 changed file with 17 additions and 7 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -41,21 +41,29 @@ git clone https://gitlab.freedesktop.org/mesa/mesa.git We're assuming that your distro uses `lib64` for the 64-bit libraries like Fedora. If not, adjust the meson commands below according to your distro. The compiled libraries will go into `~/mesa` for the sake of simplicity. #### This command will build both Intel and AMD drivers in release mode, including codecs: ``` # Enter the mesa root directory cd mesa # Configure the build with meson meson build64 --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dvideo-codecs=h264dec,h264enc,h265dec,h265enc,vc1dec -Dbuildtype=release # Compile with ninja ninja -C build64 install ``` #### Config with AMD drivers only in release mode, including codecs: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dvideo-codecs=h264dec,h264enc,h265dec,h265enc,vc1dec -Dbuildtype=release ninja -C build64 install ``` #### Config with AMD drivers only in release mode (recommended for AMD performance testing): ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dbuildtype=release ninja -C build64 install ``` @@ -108,18 +116,18 @@ endian='little' Now you can use it to build 32-bit mesa libs. #### 32-bit config with Intel and AMD drivers only in release mode, including codecs: ``` cd ~/Projects/mesa meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dvideo-codecs=h264dec,h264enc,h265dec,h265enc,vc1dec -Dbuildtype=release ninja -C build32 install ``` #### 32-bit config with AMD drivers only, including codecs: ``` meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dvideo-codecs=h264dec,h264enc,h265dec,h265enc,vc1dec -Dbuildtype=release ninja -C build32 install ``` @@ -184,6 +192,8 @@ MESA=$HOME/mesa export LD_LIBRARY_PATH=$MESA/lib64:$MESA/lib:$LD_LIBRARY_PATH export LIBGL_DRIVERS_PATH=$MESA/lib64/dri:$MESA/lib/dri export VK_ICD_FILENAMES=$MESA/share/vulkan/icd.d/radeon_icd.x86_64.json:$MESA/share/vulkan/icd.d/radeon_icd.i686.json export LIBVA_DRIVERS_PATH=$MESA/lib64/dri:$MESA/lib/dri export VDPAU_DRIVER_PATH=$MESA/lib64/vdpau export D3D_MODULE_PATH=$MESA/lib64/d3d/d3dadapter9.so.1:$MESA/lib/d3d/d3dadapter9.so.1 ``` -
Venemo revised this gist
Feb 14, 2023 . 1 changed file with 6 additions and 6 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -47,22 +47,22 @@ The compiled libraries will go into `~/mesa` for the sake of simplicity. # Enter the mesa root directory cd mesa # Configure the build with meson meson build64 --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release # Compile with ninja ninja -C build64 install ``` #### Config with AMD drivers only in release mode (recommended for AMD performance testing): ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build64 install ``` #### Config with RADV only in debug mode (recommended for bisecting RADV crashes, etc.) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers= -Dvulkan-drivers=amd -Dbuild-aco-tests=true -Dbuildtype=debug ninja -C build64radvdebug install ``` @@ -112,14 +112,14 @@ Now you can use it to build 32-bit mesa libs. ``` cd ~/Projects/mesa meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build32 install ``` #### 32-bit config with AMD drivers only: ``` meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build32 install ``` @@ -245,7 +245,7 @@ llvm-config = "/home/Timur/mesa/bin/llvm-config" Finally, specify this to meson using the `--native-file=my-llvm-x64` argument, for example: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Dgallium-drivers=radeonsi,swrast -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release --native-file=my-llvm-x64 ninja -C build64 install ``` -
Venemo revised this gist
Mar 28, 2022 . 1 changed file with 2 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -120,6 +120,7 @@ ninja -C build32 install ``` meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build32 install ``` Note that you can build both the x86_64 and the i686 libraries together and they can still all go to `~/mesa`, meaning there is no need to configure anything else when you need both 32 and 64-bit. You can use all of that with either 32-bit or 64-bit games. @@ -245,5 +246,6 @@ Finally, specify this to meson using the `--native-file=my-llvm-x64` argument, f ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release --native-file=my-llvm-x64 ninja -C build64 install ``` -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 4 additions and 3 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -162,9 +162,10 @@ Some games have a launcher which is a small app that doesn't do anything useful 1. Compile mesa as written above 2. Create the `~/mesa-run.sh` script as above 3. First make sure it works correctly with `vkcube` or another simple sample app outside of Steam 4. Open Steam, go to your Library 5. Right-click the game, click "Properties" 6. In the "Launch options" type: `~/mesa-run.sh %command%` ## Alternative: sourcing a script method -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 4 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -68,6 +68,10 @@ ninja -C build64radvdebug install You can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them. #### Note about upgrading to a different version of mesa You can use the usual git commands for updating, for example `git pull` etc. You don't need to re-run `meson` but you do need to re-run `ninja` (eg. `ninja -C build64 install`) to compile and install the changes in the new version. ### Step 4. 32-bit build on an x86_64 system (skip when only testing a 64-bit game) If you don't use Fedora (or another Red Hat family distro), replace `i686-redhat-linux-gnu-pkg-config` with the correct 32-bit `pkg-config` executable for your distro. Also verify the location of `llvm-config-32` which might be different on another distro. -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -23,7 +23,7 @@ Use your distro package manager to install mesa dependencies. If you're on a dif This works on Fedora 35: ``` dnf install git meson ninja-build gcc gcc-c++ cmake.i686 cmake.x86_64 glibc-devel.i686 glibc-devel.x86_64 valgrind-devel.i686 valgrind-devel.x86_64 bison flex vulkan*.x86_64 vulkan*.i686 libdrm-devel.x86_64 libdrm-devel.i686 libvdpau-devel.x86_64 libvdpau-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 zlib-devel.x86_64 zlib-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 wayland*-devel.x86_64 wayland*-devel.i686 wayland-protocols-devel libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libunwind-devel.i686 libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 expat-devel.x86_64 expat-devel.i686 libzstd-devel.x86_64 libzstd-devel.i686 pkgconf-pkg-config.i686 pkgconf-pkg-config.x86_64 libffi-devel.i686 libffi-devel.x86_64 libxcb-devel.i686 libxcb-devel.x86_64 ``` ### Step 2. Clone the mesa repo -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 10 additions and 5 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -102,22 +102,23 @@ cpu='x86' endian='little' ``` Now you can use it to build 32-bit mesa libs. #### 32-bit config with Intel and AMD drivers only in release mode: ``` cd ~/Projects/mesa meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build32 install ``` #### 32-bit config with AMD drivers only: ``` meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ``` Note that you can build both the x86_64 and the i686 libraries together and they can still all go to `~/mesa`, meaning there is no need to configure anything else when you need both 32 and 64-bit. You can use all of that with either 32-bit or 64-bit games. # Using the compiled mesa binaries @@ -149,6 +150,10 @@ Now you can run your games like: ~/mesa-run.sh vkcube ``` ### Note about games with a 32-bit launcher Some games have a launcher which is a small app that doesn't do anything useful other than launching the game. These are usually 32-bit, so if you want to run a game that has such a launcher and it doesn't work, you may need to do the 32-bit build to make it work. ### Testing a Steam game with your custom built mesa: 1. Compile mesa as written above -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -23,7 +23,7 @@ Use your distro package manager to install mesa dependencies. If you're on a dif This works on Fedora 35: ``` dnf install git meson ninja-build gcc gcc-c++ cmake bison flex vulkan*.x86_64 vulkan*.i686 libdrm-devel.x86_64 libdrm-devel.i686 libvdpau-devel.x86_64 libvdpau-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 zlib-devel.x86_64 zlib-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 wayland*-devel.x86_64 wayland*-devel.i686 wayland-protocols-devel libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libunwind-devel.i686 libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 expat-devel.x86_64 expat-devel.i686 libzstd-devel.x86_64 libzstd-devel.i686 pkgconf-pkg-config.i686 pkgconf-pkg-config.x86_64 ``` ### Step 2. Clone the mesa repo -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 6 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -72,6 +72,12 @@ You can compile one with `ninja -C build64radvdebug` and the other with `ninja - If you don't use Fedora (or another Red Hat family distro), replace `i686-redhat-linux-gnu-pkg-config` with the correct 32-bit `pkg-config` executable for your distro. Also verify the location of `llvm-config-32` which might be different on another distro. Make sure the meson cross directory exists: ``` mkdir -p ~/.local/share/meson/cross ``` Create a meson cross file here: `~/.local/share/meson/cross/gcc-i686` with the following content: ``` -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 3 additions and 3 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -38,7 +38,7 @@ git clone https://gitlab.freedesktop.org/mesa/mesa.git ### Step 3. 64-bit build We're assuming that your distro uses `lib64` for the 64-bit libraries like Fedora. If not, adjust the meson commands below according to your distro. The compiled libraries will go into `~/mesa` for the sake of simplicity. #### This command will build both Intel and AMD drivers in release mode: @@ -52,14 +52,14 @@ meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-driver ninja -C build64 install ``` #### Config with AMD drivers only in release mode (recommended for AMD performance testing): ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build64 install ``` #### Config with RADV only in debug mode (recommended for bisecting RADV crashes, etc.) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers= -Dvulkan-drivers=amd -Dbuild-aco-tests=true -Dbuildtype=debug -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 12 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,6 +6,16 @@ Let's assume that you are using an x86_64 system. ## Building mesa ### Overview Here is what we are going to do: * Install all build dependencies for mesa * Clone the mesa repo to `~/Projects/mesa` * Build mesa * Install the mesa version you just built into `~/mesa` (**not** the same as the above directory) * Create a script which can tell games / apps to use the libraries from `~/mesa` instead of what is on your system out of the box. ### Step 1. Install dependencies Use your distro package manager to install mesa dependencies. If you're on a different distro, you will need to substitute with the correct commands for your package manager. The packages are usually named similarly but maybe have a different naming convention (eg. `-dev` vs. `-devel`, etc.). @@ -18,6 +28,8 @@ dnf install git meson ninja-build gcc gcc-c++ cmake bison flex vulkan*.x86_64 vu ### Step 2. Clone the mesa repo I usually put every git repo I work with into a directory such as `~/Projects` - I recommend the same to you. ``` mkdir -p ~/Projects cd ~/Projects -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 2 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -19,6 +19,8 @@ dnf install git meson ninja-build gcc gcc-c++ cmake bison flex vulkan*.x86_64 vu ### Step 2. Clone the mesa repo ``` mkdir -p ~/Projects cd ~/Projects git clone https://gitlab.freedesktop.org/mesa/mesa.git ``` -
Venemo revised this gist
Nov 8, 2021 . 1 changed file with 4 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -8,10 +8,12 @@ Let's assume that you are using an x86_64 system. ### Step 1. Install dependencies Use your distro package manager to install mesa dependencies. If you're on a different distro, you will need to substitute with the correct commands for your package manager. The packages are usually named similarly but maybe have a different naming convention (eg. `-dev` vs. `-devel`, etc.). This works on Fedora 35: ``` dnf install git meson ninja-build gcc gcc-c++ cmake bison flex vulkan*.x86_64 vulkan*.i686 libdrm-devel.x86_64 libdrm-devel.i686 libvdpau-devel.x86_64 libvdpau-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 zlib-devel.x86_64 zlib-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 wayland*-devel.x86_64 wayland*-devel.i686 wayland-protocols-devel libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libunwind-devel.i686 libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 expat-devel.x86_64 expat-devel.i686 libzstd-devel.x86_64 libzstd-devel.i686 ``` ### Step 2. Clone the mesa repo -
Venemo revised this gist
Nov 3, 2021 . 1 changed file with 4 additions and 4 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -31,22 +31,22 @@ The compiled libraries will go into `~/mesa` for the sake of simplicity. # Enter the mesa root directory cd mesa # Configure the build with meson meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release # Compile with ninja ninja -C build64 install ``` #### Config with AMD drivers only in release mode (recommended for performance testing): ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build64 install ``` #### Config with RADV only in debug mode (recommended for bisecting crashes, etc.) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers= -Dvulkan-drivers=amd -Dbuild-aco-tests=true -Dbuildtype=debug ninja -C build64radvdebug install ``` @@ -84,7 +84,7 @@ Now you can use it to build 32-bit mesa libs: ``` cd mesa meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ninja -C build32 install ``` -
Venemo revised this gist
Nov 3, 2021 . 1 changed file with 8 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -14,7 +14,13 @@ This is how to install them on Fedora. You can substitute with other distros' pa dnf install meson ninja-build cmake bison flex gcc gcc-c++ glslang-devel.x86_64 glslang-devel.i686 libzstd-devel.i686 libzstd-devel.x86_64 libvdpau-devel.x86_64 libvdpau-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 bison-devel.x86_64 bison-devel.i686 valgrind-devel.x86_64 valgrind-devel.i686 wayland-devel.x86_64 wayland-devel.i686 wayland-protocols-devel libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 zlib-devel.x86_64 zlib-devel.i686 pkgconf-pkg-config.x86_64 pkgconf-pkg-config.i686 expat-devel.x86_64 expat-devel.i686 glib-devel.x86_64 glib-devel.i686 glibc-devel.x86_64 glibc-devel.i686 libdrm-devel.x86_64 libdrm-devel.i686 libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libxcb-devel.x86_64 libxcb-devel.i686 binutils-devel.x86_64 libstdc++-static.x86_64 multilib-rpm-config python3-devel.x86_64 python3-recommonmark python3-sphinx libffi-devel.x86_64 libffi-devel.i686 ``` ### Step 2. Clone the mesa repo ``` git clone https://gitlab.freedesktop.org/mesa/mesa.git ``` ### Step 3. 64-bit build We're assuming that your distro uses `lib64` for the 64-bit libraries. If not, adjust the meson commands below. The compiled libraries will go into `~/mesa` for the sake of simplicity. @@ -46,7 +52,7 @@ ninja -C build64radvdebug install You can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them. ### Step 4. 32-bit build on an x86_64 system (skip when only testing a 64-bit game) If you don't use Fedora (or another Red Hat family distro), replace `i686-redhat-linux-gnu-pkg-config` with the correct 32-bit `pkg-config` executable for your distro. Also verify the location of `llvm-config-32` which might be different on another distro. -
Venemo revised this gist
Nov 3, 2021 . 1 changed file with 4 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,7 +6,7 @@ Let's assume that you are using an x86_64 system. ## Building mesa ### Step 1. Install dependencies This is how to install them on Fedora. You can substitute with other distros' package managers, the packages are named similarly but maybe have a different naming convention (eg. `-dev` vs. `-devel`, etc.). @@ -46,7 +46,7 @@ ninja -C build64radvdebug install You can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them. ### Step 3. 32-bit build on an x86_64 system (skip when only testing a 64-bit game) If you don't use Fedora (or another Red Hat family distro), replace `i686-redhat-linux-gnu-pkg-config` with the correct 32-bit `pkg-config` executable for your distro. Also verify the location of `llvm-config-32` which might be different on another distro. @@ -132,6 +132,8 @@ Now you can run your games like: ## Alternative: sourcing a script method Use this when you want all apps you launch from a terminal to use your custom built mesa. Create a script at `~/mesa.sh` with the following content. If you used a different install prefix or a different lib dir above, you will need to adjust this script accordingly. -
Venemo revised this gist
Nov 3, 2021 . 1 changed file with 64 additions and 72 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -4,19 +4,23 @@ This explains how to build mesa from source, and how to use the custom built mes Let's assume that you are using an x86_64 system. ## Building mesa ### 1. Step 1. Install dependencies This is how to install them on Fedora. You can substitute with other distros' package managers, the packages are named similarly but maybe have a different naming convention (eg. `-dev` vs. `-devel`, etc.). ``` dnf install meson ninja-build cmake bison flex gcc gcc-c++ glslang-devel.x86_64 glslang-devel.i686 libzstd-devel.i686 libzstd-devel.x86_64 libvdpau-devel.x86_64 libvdpau-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 bison-devel.x86_64 bison-devel.i686 valgrind-devel.x86_64 valgrind-devel.i686 wayland-devel.x86_64 wayland-devel.i686 wayland-protocols-devel libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 zlib-devel.x86_64 zlib-devel.i686 pkgconf-pkg-config.x86_64 pkgconf-pkg-config.i686 expat-devel.x86_64 expat-devel.i686 glib-devel.x86_64 glib-devel.i686 glibc-devel.x86_64 glibc-devel.i686 libdrm-devel.x86_64 libdrm-devel.i686 libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libxcb-devel.x86_64 libxcb-devel.i686 binutils-devel.x86_64 libstdc++-static.x86_64 multilib-rpm-config python3-devel.x86_64 python3-recommonmark python3-sphinx libffi-devel.x86_64 libffi-devel.i686 ``` ### Step 2. 64-bit build We're assuming that your distro uses `lib64` for the 64-bit libraries. If not, adjust the meson commands below. The compiled libraries will go into `~/mesa` for the sake of simplicity. #### This command will build both Intel and AMD drivers in release mode: ``` # Enter the mesa root directory cd mesa @@ -26,28 +30,23 @@ meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-driver ninja -C build64 install ``` #### Config with AMD drivers only in release mode (recommended for performance testing): ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release ninja -C build64 install ``` #### Config with RADV only in debug mode (recommended for bisecting crashes, etc.) ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers= -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=debug ninja -C build64radvdebug install ``` You can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them. ### 32-bit build on an x86_64 system (skip when not testing a 32-bit game) If you don't use Fedora (or another Red Hat family distro), replace `i686-redhat-linux-gnu-pkg-config` with the correct 32-bit `pkg-config` executable for your distro. Also verify the location of `llvm-config-32` which might be different on another distro. @@ -91,46 +90,50 @@ meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drive Note that you can build both the x86_64 and the i686 libraries together and they can all go to `~/mesa`, and then you can use all of that with either 32-bit or 64-bit games. # Using the compiled mesa binaries ## Running through a script (recommended for testing a single game or app) Create a script file like this, eg. `nano ~/mesa-run.sh` If you used a different install prefix or a different lib dir above, you will need to adjust this script accordingly. ``` #!/bin/sh MESA=$HOME/mesa \ LD_LIBRARY_PATH=$MESA/lib64:$MESA/lib:$LD_LIBRARY_PATH \ LIBGL_DRIVERS_PATH=$MESA/lib64/dri:$MESA/lib/dri \ VK_ICD_FILENAMES=$MESA/share/vulkan/icd.d/radeon_icd.x86_64.json:$MESA/share/vulkan/icd.d/radeon_icd.x86.json \ D3D_MODULE_PATH=$MESA/lib64/d3d/d3dadapter9.so.1:$MESA/lib/d3d/d3dadapter9.so.1 \ exec "$@" ``` Don't forget to add executable permissions to the script: ``` chmod +x ~/mesa-run.sh ``` Now you can run your games like: ``` ~/mesa-run.sh vkcube ``` ### Testing a Steam game with your custom built mesa: 1. Compile mesa as written above 2. Create the `~/mesa-run.sh` script as above 3. Open Steam, go to your Library 4. Right-click the game, click "Properties" 5. In the "Launch options" type: `~/mesa-run.sh %command%` ## Alternative: sourcing a script method Create a script at `~/mesa.sh` with the following content. If you used a different install prefix or a different lib dir above, you will need to adjust this script accordingly. ``` #!/bin/sh @@ -159,59 +162,48 @@ source ~/mesa.sh vulkaninfo ``` ## Using RADV with RGP ``` # Run RADV with pipeline tracing enabled, and specify a trigger file RADV_THREAD_TRACE_PIPELINE=1 RADV_THREAD_TRACE_TRIGGER=/tmp/trigger ~/mesa-run.sh ./bin/triangle # From a different terminal, touch the trigger file. This will make RADV create an RGP capture in /tmp touch /tmp/trigger ``` # Building LLVM and using it with mesa (skip this unless you know you specifically need it) Sometimes you need to test the very latest LLVM and use it without messing up your system packages. Here are some useful cmake options: * CMAKE_INSTALL_PREFIX - for simplicity, let's just use the same prefix as used by your mesa build * LLVM_LIBDIR_SUFFIX - for distros that use `/usr/lib64` or a similar convention, eg. set this to `64` on Fedora Example: ``` cd llvm-project/llvm mkdir build cd build cmake .. -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$HOME/mesa -DLLVM_LIBDIR_SUFFIX=64 -DLLVM_TARGETS_TO_BUILD="AMDGPU" -DLLVM_OPTIMIZED_TABLEGEN=ON -DLLVM_BUILD_LLVM_DYLIB=ON -DLLVM_LINK_LLVM_DYLIB=ON -DLLVM_INCLUDE_EXAMPLES=OFF ninja ninja install ``` After this, you need to rebuild mesa. First, tell mesa's meson to use the LLVM that you just built. Create a meson native file at `$HOME/.local/share/meson/native/my-llvm-x64` with the following content. Substitute `Timur` with your own username. ``` [binaries] llvm-config = "/home/Timur/mesa/bin/llvm-config" ``` Finally, specify this to meson using the `--native-file=my-llvm-x64` argument, for example: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release --native-file=my-llvm-x64 ``` -
Venemo revised this gist
Jul 14, 2021 . 1 changed file with 23 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -128,6 +128,8 @@ meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-driver # Using the compiled mesa ## sourcing a script method Create a script at `~/mesa.sh` with the following content: ``` @@ -157,6 +159,27 @@ source ~/mesa.sh vulkaninfo ``` ## running through a script method This way you don't need to source a script, but rather just run an individual app through a script. Create a script file like this, eg. `nano ~/mesa-run.sh` ``` #!/bin/sh MESA=$HOME/mesa \ LD_LIBRARY_PATH=$MESA/lib64:$MESA/lib:$LD_LIBRARY_PATH \ LIBGL_DRIVERS_PATH=$MESA/lib64/dri:$MESA/lib/dri \ VK_ICD_FILENAMES=$MESA/share/vulkan/icd.d/radeon_icd.x86_64.json:$MESA/share/vulkan/icd.d/radeon_icd.x86.json \ D3D_MODULE_PATH=$MESA/lib64/d3d/d3dadapter9.so.1:$MESA/lib/d3d/d3dadapter9.so.1 \ exec "$@" ``` Now you can run your games like: ``` ~/mesa-run.sh vkcube ``` ## Using RADV with RGP ``` -
Venemo revised this gist
Jun 17, 2021 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -9,7 +9,7 @@ Let's assume that you are using an x86_64 system. This is how to install them on Fedora. You can substitute with other distros' package managers, the packages are named similarly but maybe have a different naming convention (eg. `-dev` vs. `-devel`, etc.). ``` dnf install meson ninja-build cmake bison flex gcc gcc-c++ glslang-devel.x86_64 glslang-devel.i686 libzstd-devel.i686 libzstd-devel.x86_64 libvdpau-devel.x86_64 libvdpau-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 bison-devel.x86_64 bison-devel.i686 valgrind-devel.x86_64 valgrind-devel.i686 wayland-devel.x86_64 wayland-devel.i686 wayland-protocols-devel libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 zlib-devel.x86_64 zlib-devel.i686 pkgconf-pkg-config.x86_64 pkgconf-pkg-config.i686 expat-devel.x86_64 expat-devel.i686 glib-devel.x86_64 glib-devel.i686 glibc-devel.x86_64 glibc-devel.i686 libdrm-devel.x86_64 libdrm-devel.i686 libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libxcb-devel.x86_64 libxcb-devel.i686 binutils-devel.x86_64 libstdc++-static.x86_64 multilib-rpm-config python3-devel.x86_64 python3-recommonmark python3-sphinx libffi-devel.x86_64 libffi-devel.i686 ``` ## 64-bit build -
Venemo revised this gist
Jun 17, 2021 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -9,7 +9,7 @@ Let's assume that you are using an x86_64 system. This is how to install them on Fedora. You can substitute with other distros' package managers, the packages are named similarly but maybe have a different naming convention (eg. `-dev` vs. `-devel`, etc.). ``` dnf install meson ninja-build cmake bison flex gcc gcc-c++ glslang-devel.x86_64 glslang-devel.i686 libzstd-devel.i686 libzstd-devel.x86_64 libvdpau-devel.x86_64 libvdpau-devel.i686 llvm-devel.x86_64 llvm-devel.i686 elfutils-libelf-devel.x86_64 elfutils-libelf-devel.i686 libva-devel.x86_64 libva-devel.i686 libomxil-bellagio-devel.x86_64 libomxil-bellagio-devel.i686 bison-devel.x86_64 bison-devel.i686 valgrind-devel.x86_64 valgrind-devel.i686 wayland-devel.x86_64 wayland-devel.i686 wayland-protocols-devel libxshmfence-devel.x86_64 libxshmfence-devel.i686 lm_sensors-devel.x86_64 lm_sensors-devel.i686 zlib-devel.x86_64 zlib-devel.i686 pkgconf-pkg-config.x86_64 pkgconf-pkg-config.i686 expat-devel.x86_64 expat-devel.i686 glib-devel.x86_64 glib-devel.i686 glibc-devel.x86_64 glibc-devel.i686 libdrm-devel.x86_64 libdrm-devel.i686 libX*-devel.x86_64 libX*-devel.i686 libunwind-devel.x86_64 libxcb-devel.x86_64 libxcb-devel.i686 binutils-devel.x86_64 libstdc++-static.x86_64 multilib-rpm-config python3-devel.x86_64 python3-recommonmark python3-sphinx ``` ## 64-bit build -
Venemo revised this gist
May 31, 2021 . 1 changed file with 12 additions and 0 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -157,6 +157,18 @@ source ~/mesa.sh vulkaninfo ``` ## Using RADV with RGP ``` source ~/mesa.sh # Run RADV with pipeline tracing enabled, and specify a trigger file RADV_THREAD_TRACE_PIPELINE=1 RADV_THREAD_TRACE_TRIGGER=/tmp/trigger ./bin/triangle # From a different terminal, touch the trigger file. This will make RADV create an RGP capture in /tmp touch /tmp/trigger ``` ## Running Starcraft 2 Assuming that you completed all the steps so far, and you use a Wine prefix `~/.wineSC2` the following will launch SC2 using the specified mesa version: -
Venemo revised this gist
May 18, 2021 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -79,14 +79,14 @@ Now you can use it to build 32-bit mesa libs: ``` cd mesa meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dtools=nir -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release ninja -C build32 install ``` 32-bit config with AMD drivers only: ``` meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ``` Note that you can build both the x86_64 and the i686 libraries together and they can all go to `~/mesa`, and then you can use all of that with either 32-bit or 64-bit games. -
Venemo revised this gist
Dec 22, 2020 . 1 changed file with 5 additions and 5 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -21,7 +21,7 @@ The compiled libraries will go into `~/mesa` for the sake of simplicity. # Enter the mesa root directory cd mesa # Configure the build with meson meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dtools=nir -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release # Compile with ninja ninja -C build64 install ``` @@ -30,7 +30,7 @@ Config with AMD drivers only: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release ``` Config with RADV only: @@ -79,14 +79,14 @@ Now you can use it to build 32-bit mesa libs: ``` cd mesa meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=false -Dtools=nir -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release ninja -C build32 install ``` 32-bit config with AMD drivers only: ``` meson build32 --cross-file gcc-i686 --libdir lib --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release ``` Note that you can build both the x86_64 and the i686 libraries together and they can all go to `~/mesa`, and then you can use all of that with either 32-bit or 64-bit games. @@ -123,7 +123,7 @@ llvm-config = "/home/Timur/mesa/bin/llvm-config" Finally, specify this to meson using the `--native-file=my-llvm-x64` argument, for example: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=false -Dbuildtype=release --native-file=my-llvm-x64 ``` # Using the compiled mesa -
Venemo revised this gist
Dec 4, 2020 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -36,13 +36,13 @@ meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-driver Config with RADV only: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers= -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=release ``` You can also have multiple configurations at the same time, eg. maybe a RADV debug build: ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers= -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=debug ``` Then you can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them. -
Venemo revised this gist
Dec 1, 2020 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -42,7 +42,7 @@ meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dvulkan-drivers You can also have multiple configurations at the same time, eg. maybe a RADV debug build: ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=debug ``` Then you can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them. -
Venemo revised this gist
Dec 1, 2020 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -36,7 +36,7 @@ meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-driver Config with RADV only: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=release ``` You can also have multiple configurations at the same time, eg. maybe a RADV debug build: -
Venemo revised this gist
Nov 30, 2020 . 1 changed file with 4 additions and 4 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -21,7 +21,7 @@ The compiled libraries will go into `~/mesa` for the sake of simplicity. # Enter the mesa root directory cd mesa # Configure the build with meson meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,iris,zink -Dvulkan-drivers=intel,amd -Dgallium-nine=true -Dosmesa=gallium -Dtools=nir -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release # Compile with ninja ninja -C build64 install ``` @@ -30,19 +30,19 @@ Config with AMD drivers only: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=radeonsi,swrast,zink -Dvulkan-drivers=amd -Dgallium-nine=true -Dosmesa=gallium -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuildtype=release ``` Config with RADV only: ``` meson build64 --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=zink -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=release ``` You can also have multiple configurations at the same time, eg. maybe a RADV debug build: ``` meson build64radvdebug --libdir lib64 --prefix $HOME/mesa -Ddri-drivers= -Dgallium-drivers=zink -Dvulkan-drivers=amd -Dvulkan-device-select-layer=true -Dvulkan-overlay-layer=true -Dbuild-aco-tests=true -Dbuildtype=debug ``` Then you can compile one with `ninja -C build64radvdebug` and the other with `ninja -C build64` - they don't interfere with each other. Of course if you use the same install prefix they will overwrite each other when you install them.
NewerOlder