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/// <summary> | |
/// Of 8 bytes. | |
/// A structure which represents an: | |
/// <see cref="System.Object"/>, <see cref="System.Array"/> or <see cref="System.String"/>. | |
/// </summary> | |
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Explicit, Size = 8)] | |
public struct Invariant | |
{ | |
[System.Runtime.InteropServices.FieldOffset(0)] | |
public System.Array Array; |
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using System; | |
using System.Runtime.InteropServices; | |
using Unity.Collections.LowLevel.Unsafe; | |
namespace Unity.Collections | |
{ | |
/// <summary> | |
/// ネイティブメモリでの2次元配列のメモリ確保用ラッパー | |
/// </summary> | |
[NativeContainer] |
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//Copyright (C) Microsoft Corporation. All rights reserved. | |
using System; | |
using System.Collections.Generic; | |
using System.Text; | |
using System.Linq; | |
using System.Linq.Expressions; | |
using System.Reflection; | |
using System.Reflection.Emit; | |
using System.Threading; |
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using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.Drawing; | |
using System.Drawing.Imaging; | |
using System.IO; | |
using System.Runtime.InteropServices; | |
namespace Jpeg | |
{ |