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December 21, 2021 13:19
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Three.js+ImGui JavaScript
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<canvas id="output" tabindex="1"></canvas> |
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(async function() { | |
await ImGui.default(); | |
const canvas = document.getElementById("output"); | |
const devicePixelRatio = window.devicePixelRatio || 1; | |
canvas.width = canvas.scrollWidth * devicePixelRatio; | |
canvas.height = canvas.scrollHeight * devicePixelRatio; | |
window.addEventListener("resize", () => { | |
const devicePixelRatio = window.devicePixelRatio || 1; | |
canvas.width = canvas.scrollWidth * devicePixelRatio; | |
canvas.height = canvas.scrollHeight * devicePixelRatio; | |
}); | |
ImGui.CreateContext(); | |
// ImGui_Impl.Init(canvas); | |
ImGui.StyleColorsDark(); | |
//ImGui.StyleColorsClassic(); | |
const clear_color = new ImGui.ImVec4(0.3, 0.3, 0.3, 1.00); | |
const renderer = new THREE.WebGLRenderer({ canvas: canvas }); | |
const scene = new THREE.Scene(); | |
const camera = new THREE.PerspectiveCamera(50, canvas.width / canvas.height, 0.1, 10000); | |
camera.position.set(0, 0, 500); | |
scene.add(camera); | |
const light = new THREE.DirectionalLight(0xffffff, 0.8); | |
light.position.set(0, 0, 350); | |
light.lookAt(new THREE.Vector3(0, 0, 0)); | |
scene.add(light); | |
const geometry = new THREE.BoxGeometry(150,150,150); | |
const material = new THREE.MeshLambertMaterial({ color:0x00ff00, transparent: true }); | |
const mesh = new THREE.Mesh(geometry, material); | |
mesh.name = "cube"; | |
scene.add(mesh); | |
ImGui_Impl.Init(canvas); | |
let done = false; | |
window.requestAnimationFrame(_loop); | |
function _loop(time) { | |
ImGui_Impl.NewFrame(time); | |
ImGui.NewFrame(); | |
ImGui.SetNextWindowPos(new ImGui.ImVec2(20, 20), ImGui.Cond.FirstUseEver); | |
ImGui.SetNextWindowSize(new ImGui.ImVec2(294, 140), ImGui.Cond.FirstUseEver); | |
ImGui.Begin("Debug"); | |
ImGui.ColorEdit4("clear color", clear_color); | |
ImGui.Separator(); | |
ImGui.Text(`Scene: ${scene.uuid.toString()}`); | |
ImGui.Separator(); | |
ImGui.Text(`Material: ${material.uuid.toString()}`); | |
ImGui.ColorEdit3("color", material.color); | |
const side_enums = [ THREE.FrontSide, THREE.BackSide, THREE.DoubleSide ]; | |
const side_names = {}; | |
side_names[THREE.FrontSide] = "FrontSide"; | |
side_names[THREE.BackSide] = "BackSide"; | |
side_names[THREE.DoubleSide] = "DoubleSide" | |
if (ImGui.BeginCombo("side", side_names[material.side])) { | |
side_enums.forEach((side) => { | |
const is_selected = (material.side === side); | |
if (ImGui.Selectable(side_names[side], is_selected)) { | |
material.side = side; | |
} | |
if (is_selected) { | |
ImGui.SetItemDefaultFocus(); | |
} | |
}); | |
ImGui.EndCombo(); | |
} | |
ImGui.Separator(); | |
ImGui.Text(`Mesh: ${mesh.uuid.toString()}`); | |
ImGui.Checkbox("visible", (value = mesh.visible) => mesh.visible = value); | |
ImGui.InputText("name", (value = mesh.name) => mesh.name = value); | |
ImGui.SliderFloat3("position", mesh.position, -100, 100); | |
ImGui.SliderFloat3("rotation", mesh.rotation, -360, 360); | |
ImGui.SliderFloat3("scale", mesh.scale, -2, 2); | |
ImGui.End(); | |
ImGui.EndFrame(); | |
ImGui.Render(); | |
renderer.setClearColor(new THREE.Color(clear_color.x, clear_color.y, clear_color.z), clear_color.w); | |
renderer.setSize(canvas.width, canvas.height); | |
camera.aspect = canvas.width / canvas.height; | |
camera.updateProjectionMatrix(); | |
renderer.render(scene, camera); | |
ImGui_Impl.RenderDrawData(ImGui.GetDrawData()); | |
// TODO: restore WebGL state in ImGui Impl | |
renderer.state.reset(); | |
window.requestAnimationFrame(done ? _done : _loop); | |
} | |
function _done() { | |
ImGui_Impl.Shutdown(); | |
ImGui.DestroyContext(); | |
} | |
})(); |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/ace/1.3.3/ace.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/75/three.min.js"></script> | |
<script src="https://flyover.github.io/imgui-js/dist/imgui.umd.js"></script> | |
<script src="https://flyover.github.io/imgui-js/dist/imgui_impl.umd.js"></script> |
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#output { | |
position: absolute; | |
top: 0px; | |
right: 0px; | |
width: 100%; | |
height: 100%; | |
z-index: 1; | |
} |
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