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@justarandomgeek
Created September 15, 2016 22:50
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0.004 2016-09-15 18:32:48; Factorio 0.14.5 (build 24594, win64, alpha)
0.004 Operating system: Windows 10
0.004 Program arguments: "F:\factorio\14vanilla\bin\x64\factorio.exe"
0.004 Read data path: F:/factorio/14vanilla/data
0.005 Write data path: F:/factorio/14vanilla
0.005 Binaries path: F:/factorio/14vanilla/bin
0.039 Display options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.062 Available display adapters: 3
0.063 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 / HD 7900 Series {0x8080001, [-1920,0], 1920x1080, 32bit, 60Hz}
0.068 [1]: \\.\DISPLAY2 - AMD Radeon R9 200 / HD 7900 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
0.068 [2]: \\.\DISPLAY3 - AMD Radeon R9 200 / HD 7900 Series {0x80001, [1920,0], 1920x1080, 32bit, 60Hz}
0.068 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.186 Initialised Direct3D:[0] AMD Radeon R9 200 / HD 7900 Series; driver: aticfx64.dll 20.19.0.32832
0.190 Video memory size (dedicated video/dedicated system/shared system/available): 3053/0/20454/4092 MB
0.288 Device reset internal.
0.294 Desktop composition is active.
0.295 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.396 Loading mod core 0.0.0 (data.lua)
0.402 Loading mod base 0.14.5 (data.lua)
0.525 Checksum for core: 1620335853
0.525 Checksum for mod base: 574141439
1.016 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1473720834
1.016 Info PlayerData.cpp:52: Cloud player-data.json unavailable
1.151 Initial atlas bitmap size is 16384
1.152 Created atlas bitmap 16384x5589
1.153 Created atlas bitmap 4096x968
1.153 Created atlas bitmap 4096x3652
19.955 Sprites loaded
19.955 Convert atlas 4096x968 to: trilinear-filtering
19.975 Convert atlas 4096x3652 to: mipmap
20.166 Loading sounds...
22.005 Custom inputs active: 0
22.009 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=justarandomgeek&token=<private>&apiVersion=2
22.406 2 packages available to download (experimental updates enabled).
22.483 Factorio initialised
26.857 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-download-link?username=justarandomgeek&token=<private>&package=core-win64&from=0.14.5&to=0.14.6&isTarget=false&apiVersion=2
27.022 Info Updater.cpp:232: Downloading http://us2.factorio.com/updates/core-win64-0.14.5-0.14.6-update.zip?key=4P152oPJ5fbp1gZpgHgtSg&expires=1473978784 to F:\factorio\14vanilla\temp\core-win64-0.14.5-0.14.6-update.zip
32.528 Info Updater.cpp:243: => 200
35.172 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-download-link?username=justarandomgeek&token=<private>&package=core-win64&from=0.14.6&to=0.14.7&isTarget=true&apiVersion=2
35.244 Info Updater.cpp:232: Downloading http://eu4.factorio.com/updates/core-win64-0.14.6-0.14.7-update.zip?key=uQsoyvcMT6QBj3eCosZrew&expires=1473978792 to F:\factorio\14vanilla\temp\core-win64-0.14.6-0.14.7-update.zip
38.902 Info Updater.cpp:243: => 200
39.577 Goodbye
0.001 2016-09-15 18:33:28; Factorio 0.14.5 (build 24594, win64, alpha)
0.001 Operating system: Windows 10
0.001 Not rotating logs.
0.001 Info Updater-win32.cpp:129: Starting updater
0.001 Info Updater.cpp:388: Applying update F:\factorio\14vanilla\temp\core-win64-0.14.5-0.14.6-update.zip
5.279 Info Updater.cpp:388: Applying update F:\factorio\14vanilla\temp\core-win64-0.14.6-0.14.7-update.zip
9.880 Info Updater-win32.cpp:140: Starting updated game
9.918 Goodbye
0.001 2016-09-15 18:33:38; Factorio 0.14.7 (build 24699, win64, alpha)
0.001 Operating system: Windows 10
0.001 Not rotating logs.
0.001 Program arguments: "F:\factorio\14vanilla\bin\x64\factorio.exe" "--autoupdate-finished" "--wait-to-close" "81188"
0.001 Read data path: F:/factorio/14vanilla/data
0.001 Write data path: F:/factorio/14vanilla
0.001 Binaries path: F:/factorio/14vanilla/bin
0.015 Display options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.018 Available display adapters: 3
0.018 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 / HD 7900 Series {0x8080001, [-1920,0], 1920x1080, 32bit, 60Hz}
0.018 [1]: \\.\DISPLAY2 - AMD Radeon R9 200 / HD 7900 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
0.018 [2]: \\.\DISPLAY3 - AMD Radeon R9 200 / HD 7900 Series {0x80001, [1920,0], 1920x1080, 32bit, 60Hz}
0.019 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.125 Initialised Direct3D:[0] AMD Radeon R9 200 / HD 7900 Series; driver: aticfx64.dll 20.19.0.32832
0.127 Video memory size (dedicated video/dedicated system/shared system/available): 3053/0/20454/4092 MB
0.200 Device reset internal.
0.206 Desktop composition is active.
0.206 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.280 Loading mod core 0.0.0 (data.lua)
0.286 Loading mod base 0.14.7 (data.lua)
0.402 Checksum for core: 1620335853
0.402 Checksum for mod base: 330946690
0.850 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1473978807
0.850 Info PlayerData.cpp:52: Cloud player-data.json unavailable
11.662 Initial atlas bitmap size is 16384
11.664 Created atlas bitmap 16384x5589
11.664 Created atlas bitmap 4096x968
11.664 Created atlas bitmap 4096x3652
28.367 Sprites loaded
28.367 Convert atlas 4096x968 to: trilinear-filtering
28.386 Convert atlas 4096x3652 to: mipmap
28.567 Loading sounds...
30.161 Custom inputs active: 0
30.161 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=justarandomgeek&token=<private>&apiVersion=2
30.409 0 packages available to download (experimental updates enabled).
30.453 Factorio initialised
81.200 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
89.985 Info WindowsUDPSocket.cpp:161: Socket closed
89.987 Joining game 104.245.102.153:34197
89.987 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
89.988 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(Ready) to(Connecting)
90.105 Connection refused
90.105 Info ClientMultiplayerManager.cpp:171: Quitting multiplayer connection.
90.105 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(Connecting) to(Disconnected)
90.107 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
90.108 Warning ClientRouter.cpp:115: Received NatPunch from 104.245.102.153:34197 as a client
90.365 Info HttpSharedState.cpp:108: Status code: 200
90.365 Info AuthServerConnector.cpp:132: Received key(OLZT9gf7sXY8aA7xr5hwcg==) for username(justarandomgeek) from auth server.
90.365 Info WindowsUDPSocket.cpp:161: Socket closed
90.365 Joining game 104.245.102.153:34197
90.365 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
90.366 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(Ready) to(Connecting)
90.472 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32).
90.473 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
90.473 Info ClientRouter.cpp:217: ConnectionAccepted
90.493 Warning ClientRouter.cpp:115: Received NatPunch from 104.245.102.153:34197 as a client
96.139 Info ClientMultiplayerManager.cpp:653: Received mapReadyForDownload
96.139 Downloading file F:\factorio\14vanilla\temp\mp-download.zip (53299428 B, 105964 blocks)
96.140 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
114.690 Finished download (18 s, 53 MB, 2.8 MB/s)
115.073 Info ClientMultiplayerManager.cpp:634: mapTick(-1) map download finished creating scenario
115.074 Loading map F:\factorio\14vanilla\temp\mp-download.zip
115.074 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
115.119 Info Scenario.cpp:148: Map version 0.14.7-0
120.742 Checksum for script F:/factorio/14vanilla/temp/currently-playing/control.lua: 900459546
120.790 Info ClientMultiplayerManager.cpp:523: MapTick(31318306) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
150.611 Info ClientMultiplayerManager.cpp:523: MapTick(31321278) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
150.740 Info ClientMultiplayerManager.cpp:523: MapTick(31321278) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
150.839 Info GameActionHandler.cpp:2535: MapTick(31321284) processed PlayerJoinGame peerID(7) playerIndex(100) mode(connect)
154.014 Device reset internal.
169.339 Info ClientSynchronizer.cpp:253: Changing local latency from 32 to 23 (nextTickToSend: 31322418, ticksClientWillJumpOver: 0 {})
174.289 Info ClientSynchronizer.cpp:253: Changing local latency from 23 to 19 (nextTickToSend: 31322712, ticksClientWillJumpOver: 0 {})
179.305 Info ClientSynchronizer.cpp:253: Changing local latency from 19 to 17 (nextTickToSend: 31323011, ticksClientWillJumpOver: 0 {})
184.305 Info ClientSynchronizer.cpp:253: Changing local latency from 17 to 16 (nextTickToSend: 31323312, ticksClientWillJumpOver: 0 {})
189.289 Info ClientSynchronizer.cpp:253: Changing local latency from 16 to 15 (nextTickToSend: 31323609, ticksClientWillJumpOver: 0 {})
199.289 Info ClientSynchronizer.cpp:253: Changing local latency from 15 to 14 (nextTickToSend: 31324209, ticksClientWillJumpOver: 0 {})
239.322 Info ClientSynchronizer.cpp:253: Changing local latency from 14 to 13 (nextTickToSend: 31326608, ticksClientWillJumpOver: 0 {})
324.439 Info ClientSynchronizer.cpp:253: Changing local latency from 13 to 12 (nextTickToSend: 31331709, ticksClientWillJumpOver: 0 {})
329.489 Info ClientSynchronizer.cpp:253: Changing local latency from 12 to 13 (nextTickToSend: 31332007, ticksClientWillJumpOver: 0 {})
390.555 Info GameActionHandler.cpp:2535: MapTick(31335313) processed PlayerJoinGame peerID(8) playerIndex(117) mode(create)
435.321 Info ClientSynchronizer.cpp:253: Changing local latency from 13 to 14 (nextTickToSend: 31338008, ticksClientWillJumpOver: 0 {})
485.542 Info ClientSynchronizer.cpp:253: Changing local latency from 14 to 16 (nextTickToSend: 31341009, ticksClientWillJumpOver: 0 {})
510.659 Info ClientSynchronizer.cpp:253: Changing local latency from 16 to 15 (nextTickToSend: 31342510, ticksClientWillJumpOver: 0 {})
518.965 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 00007FF797C34761
ModuleBase: 00007FF797910000, ImageSize: 01179000, RelativeAddress: 00324761
518.965 Error CrashHandler.cpp:145: Exception Context:
rax=00000220c3ab81d0, rbx=00000220a6e22970, rcx=0000000000000000,
rdx=00000220c1fa3270, rsi=00000220c1fa3270, rdi=00000220a6e23e70,
rip=00007ff797c34761, rsp=000000fe70bfedb0, rbp=000000fe70bfeee9,
r8=0000000000000000, r9=0000000000000001, r10=0000000000000000,
r11=0000000000000064, r12=0000000000000001, r13=0000000000000000,
r14=00000220a6e23f18, r15=00000220a6e22a38
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-pw4ivs\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-pw4ivs\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-pw4ivs\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-pw4ivs\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-pw4ivs\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A5147E1E)
00007FF9A5147E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A89DD998)
00007FF9A89DD998 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A89C5B26)
00007FF9A89C5B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A89D9AFD)
00007FF9A89D9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A8964FE9)
00007FF9A8964FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A89D8C0A)
00007FF9A89D8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\railblock.cpp (109): RailBlock::trainEntered
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\train.cpp (1493): Train::resolveRailTransition
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\railjoint.cpp (92): RailJoint::startOnNewRail
c:\cygwin64\tmp\factorio-pw4ivs\src\entity\rollingstock.cpp (300): RollingStock::Carriage::moveBackJointBackward
c:\cygwin64\tmp\factorio-pw4ivs\src\entity\rollingstock.cpp (336): RollingStock::move
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\train.cpp (1768): Train::tryToMove
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\train.cpp (1638): Train::move
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\train.cpp (1158): Train::updateSpeedAndMove
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\train.cpp (1035): Train::update
c:\cygwin64\tmp\factorio-pw4ivs\src\rail\trainmanager.cpp (161): TrainManager::update
c:\cygwin64\tmp\factorio-pw4ivs\src\map\map.cpp (1122): Map::update
c:\cygwin64\tmp\factorio-pw4ivs\src\game.cpp (144): Game::update
c:\cygwin64\tmp\factorio-pw4ivs\src\scenario\scenario.cpp (835): Scenario::update
c:\cygwin64\tmp\factorio-pw4ivs\src\mainloop.cpp (720): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-pw4ivs\src\mainloop.cpp (590): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-pw4ivs\src\util\workerthread.cpp (34): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A7928102)
00007FF9A7928102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9A898C5B4)
00007FF9A898C5B4 (ntdll): (filename not available): RtlUserThreadStart
519.967 Error CrashHandler.cpp:106: Map tick at moment of crash: 31342990
519.967 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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