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January 14, 2015 06:03
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Oregon Trail dosbox.conf
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# This is the configurationfile for DOSBox 0.74. (Please use the latest version of DOSBox) | |
# Lines starting with a # are commentlines and are ignored by DOSBox. | |
# They are used to (briefly) document the effect of each option. | |
[sdl] | |
# fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back) | |
# fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox. | |
# fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768). | |
# Using your monitor's native resolution with aspect=true might give the best results. | |
# If you end up with small window on a large screen, try an output different from surface. | |
# windowresolution: Scale the window to this size IF the output device supports hardware scaling. | |
# (output=surface does not!) | |
# output: What video system to use for output. | |
# Possible values: surface, overlay, opengl, openglnb, ddraw. | |
# autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock) | |
# sensitivity: Mouse sensitivity. | |
# waitonerror: Wait before closing the console if dosbox has an error. | |
# priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized. | |
# pause is only valid for the second entry. | |
# Possible values: lowest, lower, normal, higher, highest, pause. | |
# mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the defaul value. | |
# usescancodes: Avoid usage of symkeys, might not work on all operating systems. | |
fullscreen=true | |
fulldouble=false | |
fullresolution=original | |
windowresolution=original | |
output=surface | |
autolock=true | |
sensitivity=100 | |
waitonerror=true | |
priority=higher,normal | |
mapperfile=mapper-0.74.map | |
usescancodes=true | |
[dosbox] | |
# language: Select another language file. | |
# machine: The type of machine tries to emulate. | |
# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. | |
# captures: Directory where things like wave, midi, screenshot get captured. | |
# memsize: Amount of memory DOSBox has in megabytes. | |
# This value is best left at its default to avoid problems with some games, | |
# though few games might require a higher value. | |
# There is generally no speed advantage when raising this value. | |
language= | |
machine=svga_s3 | |
captures=capture | |
memsize=64 | |
[render] | |
# frameskip: How many frames DOSBox skips before drawing one. | |
# aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!. | |
# scaler: Scaler used to enlarge/enhance low resolution modes. | |
# If 'forced' is appended, then the scaler will be used even if the result might not be desired. | |
# Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. | |
frameskip=0 | |
aspect=false | |
scaler=normal2x | |
[cpu] | |
# core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate. | |
# Possible values: auto, dynamic, normal, simple. | |
# cputype: CPU Type used in emulation. auto is the fastest choice. | |
# Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch. | |
# cycles: Amount of instructions DOSBox tries to emulate each millisecond. | |
# Setting this value too high results in sound dropouts and lags. | |
# Cycles can be set in 3 ways: | |
# 'auto' tries to guess what a game needs. | |
# It usually works, but can fail for certain games. | |
# 'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails. | |
# (Example: fixed 4000). | |
# 'max' will allocate as much cycles as your computer is able to handle. | |
# | |
# Possible values: auto, fixed, max. | |
# cycleup: Amount of cycles to decrease/increase with keycombo.(CTRL-F11/CTRL-F12) | |
# cycledown: Setting it lower than 100 will be a percentage. | |
core=auto | |
cputype=auto | |
cycles=auto | |
cycleup=10 | |
cycledown=20 | |
[mixer] | |
# nosound: Enable silent mode, sound is still emulated though. | |
# rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality. | |
# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | |
# blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged. | |
# Possible values: 1024, 2048, 4096, 8192, 512, 256. | |
# prebuffer: How many milliseconds of data to keep on top of the blocksize. | |
nosound=false | |
rate=44100 | |
blocksize=1024 | |
prebuffer=20 | |
[midi] | |
# mpu401: Type of MPU-401 to emulate. | |
# Possible values: intelligent, uart, none. | |
# mididevice: Device that will receive the MIDI data from MPU-401. | |
# Possible values: default, win32, alsa, oss, coreaudio, coremidi, none. | |
# midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use. | |
# See the README/Manual for more details. | |
mpu401=intelligent | |
mididevice=default | |
midiconfig= | |
[sblaster] | |
# sbtype: Type of Soundblaster to emulate. gb is Gameblaster. | |
# Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none. | |
# sbbase: The IO address of the soundblaster. | |
# Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300. | |
# irq: The IRQ number of the soundblaster. | |
# Possible values: 7, 5, 3, 9, 10, 11, 12. | |
# dma: The DMA number of the soundblaster. | |
# Possible values: 1, 5, 0, 3, 6, 7. | |
# hdma: The High DMA number of the soundblaster. | |
# Possible values: 1, 5, 0, 3, 6, 7. | |
# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer. | |
# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'. | |
# Possible values: auto, cms, opl2, dualopl2, opl3, none. | |
# oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well). | |
# Possible values: default, compat, fast. | |
# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly). | |
# Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000. | |
sbtype=sb16 | |
sbbase=220 | |
irq=7 | |
dma=1 | |
hdma=5 | |
sbmixer=true | |
oplmode=auto | |
oplemu=default | |
oplrate=44100 | |
[gus] | |
# gus: Enable the Gravis Ultrasound emulation. | |
# gusrate: Sample rate of Ultrasound emulation. | |
# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | |
# gusbase: The IO base address of the Gravis Ultrasound. | |
# Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300. | |
# gusirq: The IRQ number of the Gravis Ultrasound. | |
# Possible values: 5, 3, 7, 9, 10, 11, 12. | |
# gusdma: The DMA channel of the Gravis Ultrasound. | |
# Possible values: 3, 0, 1, 5, 6, 7. | |
# ultradir: Path to Ultrasound directory. In this directory | |
# there should be a MIDI directory that contains | |
# the patch files for GUS playback. Patch sets used | |
# with Timidity should work fine. | |
gus=false | |
gusrate=44100 | |
gusbase=240 | |
gusirq=5 | |
gusdma=3 | |
ultradir=C:\ULTRASND | |
[speaker] | |
# pcspeaker: Enable PC-Speaker emulation. | |
# pcrate: Sample rate of the PC-Speaker sound generation. | |
# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | |
# tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'. | |
# Possible values: auto, on, off. | |
# tandyrate: Sample rate of the Tandy 3-Voice generation. | |
# Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716. | |
# disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible). | |
pcspeaker=true | |
pcrate=44100 | |
tandy=auto | |
tandyrate=44100 | |
disney=true | |
[joystick] | |
# joysticktype: Type of joystick to emulate: auto (default), none, | |
# 2axis (supports two joysticks), | |
# 4axis (supports one joystick, first joystick used), | |
# 4axis_2 (supports one joystick, second joystick used), | |
# fcs (Thrustmaster), ch (CH Flightstick). | |
# none disables joystick emulation. | |
# auto chooses emulation depending on real joystick(s). | |
# (Remember to reset dosbox's mapperfile if you saved it earlier) | |
# Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none. | |
# timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away). | |
# autofire: continuously fires as long as you keep the button pressed. | |
# swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks. | |
# buttonwrap: enable button wrapping at the number of emulated buttons. | |
joysticktype=auto | |
timed=true | |
autofire=false | |
swap34=false | |
buttonwrap=false | |
[serial] | |
# serial1: set type of device connected to com port. | |
# Can be disabled, dummy, modem, nullmodem, directserial. | |
# Additional parameters must be in the same line in the form of | |
# parameter:value. Parameter for all types is irq (optional). | |
# for directserial: realport (required), rxdelay (optional). | |
# (realport:COM1 realport:ttyS0). | |
# for modem: listenport (optional). | |
# for nullmodem: server, rxdelay, txdelay, telnet, usedtr, | |
# transparent, port, inhsocket (all optional). | |
# Example: serial1=modem listenport:5000 | |
# Possible values: dummy, disabled, modem, nullmodem, directserial. | |
# serial2: see serial1 | |
# Possible values: dummy, disabled, modem, nullmodem, directserial. | |
# serial3: see serial1 | |
# Possible values: dummy, disabled, modem, nullmodem, directserial. | |
# serial4: see serial1 | |
# Possible values: dummy, disabled, modem, nullmodem, directserial. | |
serial1=dummy | |
serial2=dummy | |
serial3=disabled | |
serial4=disabled | |
[dos] | |
# xms: Enable XMS support. | |
# ems: Enable EMS support. | |
# umb: Enable UMB support. | |
# keyboardlayout: Language code of the keyboard layout (or none). | |
xms=true | |
ems=true | |
umb=true | |
keyboardlayout=auto | |
[ipx] | |
# ipx: Enable ipx over UDP/IP emulation. | |
ipx=false | |
[autoexec] | |
# Lines in this section will be run at startup. | |
# You can put your MOUNT lines here. | |
cd .. | |
cd .. | |
mount c .\games\ | |
#mount d .\games\lsl6\cd\ -t cdrom | |
#mount d e:\ -t cdrom | |
#mount d .\games\.\cd\ -t cdrom | |
c: | |
cd oregont | |
oregon | |
exit |
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