Here I'm trying to understand what happens when I run
./hello
#include <stdio.h>
int main() {
printf("Hello!\n");
}
a simple "Hello World" program written in C, in Unix -- what I'd have to do if I wanted to write an OS that could execute it.
I'm going to assume that ./hello
is statically linked, because that sounds simpler to deal with. It's worth noting that a statically linked hello
is 868K on my machine. Eep.
I compiled it using
gcc -static hello.c -o hello
Any (nice!) comments or clarifications are appreciated.
To run a program, I have to be able to find the program. So there would need to be some kind of filesystem and I would need to read the file from somewhere.
In a Unix system, executables are in the ELF format.
So I would need to copy the "text" of the program somewhere.
There is a string in the program. It needs to go somewhere.
This program doesn't actually allocate memory, so perhaps it does not need a heap and it doesn't matter where the heap pointer is. It does need a stack. stack overflow question on how the stack works in assembly
hello
has some system calls in it. I found this out by running
objdump -d -M intel hello | grep 'syscall'
syscall
is an assembly instruction for making a system call. That looks like
401385: b8 03 00 00 00 mov eax,0x3
40138a: 0f 05 syscall
The number stored in eax
is the system call that is called. In this case, 3
There are 119 instances of syscall
, and it's using several different system calls. This is worrying.
(Explained more in this stackoverflow question)
I have no idea how the OS would check up on the program. I guess it doesn't just let the program run, but takes away control periodically and makes sure the stack pointer hasn't moved too far. How would it take away control? Hmm.
When there is a stack overflow I guess it sends a signal to the program, which is a POSIX thing.
I do not understand this.
There are no malloc
s in the program, so I would not need to allocate memory for it or anything.
What else?!??
- How long would this take for a human (where human = me) to write from scratch?
- Is there a way to write a smaller program with less system calls and magic? There are like 50 system calls and what are they even doing?
- Do I need a heap if I never use
malloc
? - Could I write my own printf in assembly that does less and is simpler? Just printing a string is pretty easy...
- How do I kill a program?
The program is big because it's linking against the C runtime library. That's why the code balloons like that. If you search around on the Internet, you'll find people who try and write "tiny" C runtimes. That's the underlying issue, really. You could get around this all by writing your Hello World in assembly, I suppose.
You might want to read about the UNIX system calls. The kill() call is what you use to kill a process.
When I was in university they made us write an operating system in 3rd year. (We didn't do it from scratch, but used this thing called Nachos.) That class was 3-4 months long. If you were interested you could probably work through the course on your own. When I took the class you had to have already taken a class on concurrency and some other things you might need to teach yourself first.