Marching contours!
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September 14, 2017 21:52
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When the Contours Go Marching In
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license: gpl-3.0 | |
border: no |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=no" /> | |
</head> | |
<body> | |
<svg width="960" height="500" stroke-linejoin="round" stroke-linecap="round"> | |
</svg> | |
<script src="https://d3js.org/d3.v4.min.js"></script> | |
<script src="https://d3js.org/d3-contour.v1.min.js"></script> | |
<script src="https://d3js.org/d3-scale-chromatic.v1.min.js"></script> | |
<script> | |
var svg = d3.select('svg'), | |
svgWidth = +svg.attr('width'), | |
randomNumberGenerator = d3.randomNormal(), | |
n = 96, // data width | |
m = 50, // data height | |
values = []; | |
// fill in the data array with random numbers within a normal distribution | |
values.length = n * m; | |
for (var i = 0; i < values.length; ++i) { | |
// positive values only, | |
// just for the sake of making contour thresholds easier to experiment with | |
values[i] = Math.abs(randomNumberGenerator()); | |
} | |
svg.selectAll('path') | |
.data(d3.contours() | |
.size([n, m]) | |
.thresholds(d3.range(0.5, 3.5, 0.5))(values) // this will create 6 steps | |
) | |
.enter().append('path') | |
.attr('d', d3.geoPath(d3.geoIdentity().scale(svgWidth / n))) | |
.style('fill', 'none') | |
.style('stroke', function(d, idx) { | |
return d3.schemeOranges[9][idx] | |
}) | |
.style('stroke-width', 2.5) | |
.style('stroke-dasharray', '0, 1000'); | |
// march the contours into existence | |
svg.selectAll('path') | |
.transition() | |
.duration(7000) | |
.style('stroke-dasharray', '1000, 0'); | |
</script> | |
</body> | |
</html> |
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