Created
July 22, 2016 16:48
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Battle for Wesnoth crash
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msvcp120d.dll!std::_Debug_message(0x0331fd38, 0x0331efb8, 230) Line 15 C++ | |
wesnoth.exe!std::_List_const_iterator<std::_List_val<std::_List_simple_types<events::sdl_handler *> > >::operator++() Line 230 C++ | |
wesnoth.exe!std::_List_iterator<std::_List_val<std::_List_simple_types<events::sdl_handler *> > >::operator++() Line 374 C++ | |
> wesnoth.exe!events::context::~context() Line 136 C++ | |
wesnoth.exe!events::context::`scalar deleting destructor'() C++ | |
wesnoth.exe!std::allocator<events::context>::destroy<events::context>(0x069a96b8) Line 608 C++ | |
wesnoth.exe!std::allocator_traits<std::allocator<events::context> >::destroy<events::context>({...}, 0x069a96b8) Line 731 C++ | |
wesnoth.exe!std::_Wrap_alloc<std::allocator<events::context> >::destroy<events::context>(0x069a96b8) Line 879 C++ | |
wesnoth.exe!std::deque<events::context,std::allocator<events::context> >::pop_back() Line 1482 C++ | |
wesnoth.exe!events::event_context::~event_context() Line 178 C++ | |
wesnoth.exe!gui::dialog::show() Line 350 C++ | |
wesnoth.exe!gui::dialog::show(4, 23) Line 284 C++ | |
wesnoth.exe!hotkey::command_executor::show_menu({...}, 4, 23, false, {...}) Line 372 C++ | |
wesnoth.exe!play_controller::hotkey_handler::show_menu({...}, 4, 23, false, {...}) Line 478 C++ | |
wesnoth.exe!controller_base::show_menu({...}, 4, 23, false, {...}) Line 312 C++ | |
wesnoth.exe!controller_base::play_slice(true) Line 225 C++ | |
wesnoth.exe!play_controller::play_slice_catch() Line 1077 C++ | |
wesnoth.exe!playsingle_controller::play_human_turn() Line 459 C++ | |
wesnoth.exe!playsingle_controller::play_side_impl() Line 378 C++ | |
wesnoth.exe!play_controller::play_side() Line 1169 C++ | |
wesnoth.exe!play_controller::play_turn() Line 1206 C++ | |
wesnoth.exe!playsingle_controller::play_scenario_main_loop() Line 168 C++ | |
wesnoth.exe!playsingle_controller::play_scenario({...}) Line 248 C++ | |
wesnoth.exe!campaign_controller::playsingle_scenario({...}) Line 198 C++ | |
wesnoth.exe!campaign_controller::play_game() Line 283 C++ | |
wesnoth.exe!game_launcher::launch_game(NO_RELOAD_DATA) Line 1001 C++ | |
wesnoth.exe!do_gameloop({...}) Line 861 C++ | |
wesnoth.exe!SDL_main(1, 0x00ff0018) Line 1074 C++ | |
wesnoth.exe!main_utf8(1, 0x00ff0018) Line 126 C | |
wesnoth.exe!WinMain(0x01250000, 0x00000000, 0x038845e4, 10) Line 189 C | |
wesnoth.exe!__tmainCRTStartup() Line 618 C | |
wesnoth.exe!WinMainCRTStartup() Line 466 C | |
kernel32.dll!@BaseThreadInitThunk@12() Unknown | |
ntdll.dll!__RtlUserThreadStart() Unknown | |
ntdll.dll!__RtlUserThreadStart@8() Unknown |
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