Created
September 23, 2017 12:46
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Wesnoth crash with SDL 2.0.6
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Thread 1 "wesnoth-debug" received signal SIGSEGV, Segmentation fault. | |
SDL_ConvertSurface_REAL (surface=surface@entry=0x555557480d70, format=format@entry=0x5555574813b0, | |
flags=flags@entry=0) at /home/jyrki/wesnoth/SDL2-2.0.6/src/video/SDL_surface.c:937 | |
937 copy_color.r = surface->map->info.r; | |
(gdb) bt | |
#0 SDL_ConvertSurface_REAL (surface=surface@entry=0x555557480d70, | |
format=format@entry=0x5555574813b0, flags=flags@entry=0) | |
at /home/jyrki/wesnoth/SDL2-2.0.6/src/video/SDL_surface.c:937 | |
#1 0x00007ffff7b689e7 in SDL_ConvertSurfaceFormat_REAL (surface=surface@entry=0x555557480d70, | |
pixel_format=pixel_format@entry=372645892, flags=flags@entry=0) | |
at /home/jyrki/wesnoth/SDL2-2.0.6/src/video/SDL_surface.c:1051 | |
#2 0x00007ffff7b6bba9 in SDL_SetWindowIcon_REAL (window=0x555557371ee0, icon=0x555557480d70) | |
at /home/jyrki/wesnoth/SDL2-2.0.6/src/video/SDL_video.c:1704 | |
#3 0x0000555556618f7d in sdl::window::set_icon (this=0x55555736a780, icon=...) | |
at src/sdl/window.cpp:142 | |
#4 0x00005555565d4a87 in CVideo::set_window_icon (this=0x555557210770, icon=...) | |
at src/video.cpp:342 | |
#5 0x00005555558c7630 in game_launcher::init_video (this=0x5555572173a0) | |
at src/game_launcher.cpp:358 | |
#6 0x0000555555847292 in do_gameloop (args=...) at src/wesnoth.cpp:613 | |
#7 0x000055555584882f in main (argc=1, argv=0x7fffffffdf88) at src/wesnoth.cpp:1065 |
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