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@jyrkive
Created March 16, 2017 23:56
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MSVC2017 warnings
1>------ Build started: Project: wesnoth, Configuration: Debug Win32 ------
1>advanced_graphics_options.cpp
1>attack_predictions.cpp
1>campaign_difficulty.cpp
1>campaign_selection.cpp
1>campaign_settings.cpp
1>chat_log.cpp
1>core_selection.cpp
1>debug_clock.cpp
1>depcheck_confirm_change.cpp
1>depcheck_select_new.cpp
1>drop_down_menu.cpp
1>edit_label.cpp
1>edit_text.cpp
1>end_credits.cpp
1>file_dialog.cpp
1>folder_create.cpp
1>formula_debugger.cpp
1>game_cache_options.cpp
1>game_delete.cpp
1>game_load.cpp
1>game_save.cpp
1>game_stats.cpp
1>game_version.cpp
1>gamestate_inspector.cpp
1>label_settings.cpp
1>language_selection.cpp
1>loading_screen.cpp
1>log_settings.cpp
1>lua_interpreter.cpp
1>message.cpp
1>modal_dialog.cpp
1>modeless_dialog.cpp
1>network_transmission.cpp
1>preferences_dialog.cpp
1>screenshot_notification.cpp
1>select_orb_colors.cpp
1>simple_item_selector.cpp
1>sp_options_configure.cpp
1>statistics_dialog.cpp
1>terrain_layers.cpp
1>theme_list.cpp
1>title_screen.cpp
1>tooltip.cpp
1>transient_message.cpp
1>unit_advance.cpp
1>unit_attack.cpp
1>unit_create.cpp
1>unit_list.cpp
1>unit_recall.cpp
1>unit_recruit.cpp
1>wml_error.cpp
1>wml_message.cpp
1>custom_tod.cpp
1>edit_label.cpp
1>edit_scenario.cpp
1>edit_side.cpp
1>generate_map.cpp
1>generator_settings.cpp
1>new_map.cpp
1>resize_map.cpp
1>set_starting_position.cpp
1>lobby.cpp
1>player_info.cpp
1>faction_select.cpp
1>mp_alerts_options.cpp
1>mp_change_control.cpp
1>mp_cmd_wrapper.cpp
1>mp_connect.cpp
1>mp_create_game.cpp
1>mp_host_game_prompt.cpp
1>mp_join_game.cpp
1>mp_join_game_password_prompt.cpp
1>mp_login.cpp
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\xutility(3161): warning C4389: '==': signed/unsigned mismatch (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\xutility(3180): note: see reference to function template instantiation '_InIt std::_Find_unchecked1<_InIt,_Ty>(_InIt,_InIt,const _Ty &,std::false_type)' being compiled
1> with
1> [
1> _InIt=const unsigned int *,
1> _Ty=int
1> ] (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\xutility(3189): note: see reference to function template instantiation '_InIt std::_Find_unchecked<const unsigned int*,_Ty>(_InIt,_InIt,const _Ty &)' being compiled
1> with
1> [
1> _InIt=const unsigned int *,
1> _Ty=int
1> ] (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\wesnoth\src\gui\dialogs\multiplayer\mp_create_game.cpp(608): note: see reference to function template instantiation '_InIt std::find<std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<unsigned int>>>,int>(_InIt,_InIt,const _Ty &)' being compiled
1> with
1> [
1> _InIt=std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<unsigned int>>>,
1> _Ty=int
1> ]
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(54): note: see reference to class template instantiation 'boost::arg<9>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(53): note: see reference to class template instantiation 'boost::arg<8>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(52): note: see reference to class template instantiation 'boost::arg<7>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(51): note: see reference to class template instantiation 'boost::arg<6>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(50): note: see reference to class template instantiation 'boost::arg<5>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(49): note: see reference to class template instantiation 'boost::arg<4>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(48): note: see reference to class template instantiation 'boost::arg<3>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(47): note: see reference to class template instantiation 'boost::arg<2>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(46): note: see reference to class template instantiation 'boost::arg<1>' being compiled (compiling source file ..\..\src\gui\dialogs\multiplayer\mp_create_game.cpp)
1>mp_method_selection.cpp
1>mp_options_helper.cpp
1>mp_staging.cpp
1>synced_choice_wait.cpp
1>addon_list.cpp
1>button.cpp
1>chatbox.cpp
1>container_base.cpp
1>drawing.cpp
1>grid.cpp
1>helper.cpp
1>horizontal_scrollbar.cpp
1>image.cpp
1>label.cpp
1>listbox.cpp
1>matrix.cpp
1>menu_button.cpp
1>minimap.cpp
1>multi_page.cpp
1>pane.cpp
1>panel.cpp
1>password_box.cpp
1>progress_bar.cpp
1>repeating_button.cpp
1>scroll_label.cpp
1>scrollbar.cpp
1>scrollbar_container.cpp
1>scrollbar_panel.cpp
1>settings.cpp
1>size_lock.cpp
1>slider.cpp
1>spacer.cpp
1>stacked_widget.cpp
1>styled_widget.cpp
1>text_box.cpp
1>text_box_base.cpp
1>toggle_button.cpp
1>toggle_panel.cpp
1>tree_view.cpp
1>tree_view_node.cpp
1>unit_preview_pane.cpp
1>vertical_scrollbar.cpp
1>viewport.cpp
1>widget.cpp
1>window.cpp
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1534): warning C4244: 'argument': conversion from 'int' to 'Uint8', possible loss of data (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1534): note: see reference to function template instantiation 'void std::_Invoker_pmf_pointer::_Call<_Cv_FD,_Cv_TiD&,_Ty,bool&,bool&,int&>(_Decayed,_Ty1,_Ty &&,bool &,bool &,int &) noexcept(false)' being compiled
1> with
1> [
1> _Cv_FD=void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),
1> _Cv_TiD=gui2::window *,
1> _Ty=gui2::event::ui_event,
1> _Decayed=void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),
1> _Ty1=gui2::window *&
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1580): note: see reference to function template instantiation 'void std::invoke<_Cv_FD&,_Cv_TiD&,_Ty,bool&,bool&,int&>(_Callable,_Cv_TiD &,_Ty &&,bool &,bool &,int &) noexcept(false)' being compiled
1> with
1> [
1> _Cv_FD=void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),
1> _Cv_TiD=gui2::window *,
1> _Ty=gui2::event::ui_event,
1> _Callable=void (__thiscall gui2::window::* &)(gui2::event::ui_event,bool &,bool &,Uint8)
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(815): note: see reference to function template instantiation 'void std::_Invoker_ret<std::_Unforced,false>::_Call<_Cv_FD&,_Cv_TiD&,_Ty,bool&,bool&,int&>(_Cv_FD &,_Cv_TiD &,_Ty &&,bool &,bool &,int &)' being compiled
1> with
1> [
1> _Cv_FD=void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),
1> _Cv_TiD=gui2::window *,
1> _Ty=gui2::event::ui_event
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(871): note: see reference to function template instantiation 'void std::_Call_binder<std::_Unforced,0,1,2,3,4,_Ty1,_Ty2,std::tuple<gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &>>(std::_Invoker_ret<std::_Unforced,false>,std::integer_sequence<unsigned int,0,1,2,3,4>,_Cv_FD &,_Cv_tuple_TiD &,_Untuple &&)' being compiled
1> with
1> [
1> _Ty1=void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),
1> _Ty2=std::tuple<gui2::window *,boost::arg<2>,boost::arg<3>,boost::arg<4>,int>,
1> _Ty=gui2::event::ui_event,
1> _Cv_FD=void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),
1> _Cv_tuple_TiD=std::tuple<gui2::window *,boost::arg<2>,boost::arg<3>,boost::arg<4>,int>,
1> _Untuple=std::tuple<gui2::event::dispatcher &,gui2::event::ui_event &&,bool &,bool &,const gui2::point &>
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1534): note: see reference to function template instantiation 'void std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>::operator ()<gui2::event::dispatcher&,_Ty,bool&,bool&,const gui2::point&>(gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &)' being compiled
1> with
1> [
1> _Ty=gui2::event::ui_event
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1534): note: see reference to function template instantiation 'void std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>::operator ()<gui2::event::dispatcher&,_Ty,bool&,bool&,const gui2::point&>(gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &)' being compiled
1> with
1> [
1> _Ty=gui2::event::ui_event
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1534): note: see reference to function template instantiation 'void std::_Invoker_functor::_Call<_Fx&,gui2::event::dispatcher&,_Ty,bool&,bool&,const gui2::point&>(_Callable,gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &) noexcept(false)' being compiled
1> with
1> [
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,
1> _Ty=gui2::event::ui_event,
1> _Callable=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int> &
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\type_traits(1559): note: see reference to function template instantiation 'void std::invoke<_Fx&,gui2::event::dispatcher&,_Ty,bool&,bool&,const gui2::point&>(_Callable,gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &) noexcept(false)' being compiled
1> with
1> [
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,
1> _Ty=gui2::event::ui_event,
1> _Callable=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int> &
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(211): note: see reference to function template instantiation 'void std::_Invoker_ret<_Rx,true>::_Call<_Callable&,gui2::event::dispatcher&,_Ty,bool&,bool&,const gui2::point&>(_Callable &,gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &)' being compiled
1> with
1> [
1> _Rx=void,
1> _Callable=_Decayed,
1> _Ty=gui2::event::ui_event
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(211): note: see reference to function template instantiation 'void std::_Invoker_ret<_Rx,true>::_Call<_Callable&,gui2::event::dispatcher&,_Ty,bool&,bool&,const gui2::point&>(_Callable &,gui2::event::dispatcher &,_Ty &&,bool &,bool &,const gui2::point &)' being compiled
1> with
1> [
1> _Rx=void,
1> _Callable=_Decayed,
1> _Ty=gui2::event::ui_event
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(210): note: while compiling class template member function 'void std::_Func_impl<_Decayed,_Alloc,_Ret,gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &>::_Do_call(gui2::event::dispatcher &,gui2::event::ui_event &&,bool &,bool &,const gui2::point &)'
1> with
1> [
1> _Alloc=std::allocator<int>,
1> _Ret=void
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(136): note: see reference to class template instantiation 'std::_Func_impl<_Decayed,_Alloc,_Ret,gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &>' being compiled
1> with
1> [
1> _Alloc=std::allocator<int>,
1> _Ret=void
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(343): note: see reference to class template instantiation 'std::_Is_large<_Myimpl>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(322): note: see reference to function template instantiation 'void std::_Func_class<_Ret,gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &>::_Reset_alloc<_Ty,std::allocator<int>>(_Fx &&,const _Alloc &)' being compiled
1> with
1> [
1> _Ret=void,
1> _Ty=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,
1> _Alloc=std::allocator<int>
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(322): note: see reference to function template instantiation 'void std::_Func_class<_Ret,gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &>::_Reset_alloc<_Ty,std::allocator<int>>(_Fx &&,const _Alloc &)' being compiled
1> with
1> [
1> _Ret=void,
1> _Ty=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,
1> _Alloc=std::allocator<int>
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(492): note: see reference to function template instantiation 'void std::_Func_class<_Ret,gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &>::_Reset<std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>>(_Fx &&)' being compiled
1> with
1> [
1> _Ret=void,
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\functional(492): note: see reference to function template instantiation 'void std::_Func_class<_Ret,gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &>::_Reset<std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>>(_Fx &&)' being compiled
1> with
1> [
1> _Ret=void,
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>
1> ] (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\wesnoth\src\gui\widgets\window.cpp(371): note: see reference to function template instantiation 'std::function<void (gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &)>::function<std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,void>(_Fx)' being compiled
1> with
1> [
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>
1> ]
1>i:\battle for wesnoth\wesnoth\src\gui\widgets\window.cpp(364): note: see reference to function template instantiation 'std::function<void (gui2::event::dispatcher &,gui2::event::ui_event,bool &,bool &,const gui2::point &)>::function<std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>,void>(_Fx)' being compiled
1> with
1> [
1> _Fx=std::_Binder<std::_Unforced,void (__thiscall gui2::window::* )(gui2::event::ui_event,bool &,bool &,Uint8),gui2::window *const ,const boost::arg<2> &,const boost::arg<3> &,const boost::arg<4> &,int>
1> ]
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(54): note: see reference to class template instantiation 'boost::arg<9>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(53): note: see reference to class template instantiation 'boost::arg<8>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(52): note: see reference to class template instantiation 'boost::arg<7>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(51): note: see reference to class template instantiation 'boost::arg<6>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(50): note: see reference to class template instantiation 'boost::arg<5>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(49): note: see reference to class template instantiation 'boost::arg<4>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(48): note: see reference to class template instantiation 'boost::arg<3>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(47): note: see reference to class template instantiation 'boost::arg<2>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(46): note: see reference to class template instantiation 'boost::arg<1>' being compiled (compiling source file ..\..\src\gui\widgets\window.cpp)
1>generator.cpp
1>help.cpp
1>help_browser.cpp
1>help_impl.cpp
1>help_menu.cpp
1>help_text_area.cpp
1>help_topic_generators.cpp
1>command_executor.cpp
1>hotkey_command.cpp
1>hotkey_handler.cpp
1>hotkey_handler_mp.cpp
1>hotkey_handler_sp.cpp
1>hotkey_item.cpp
1>hotkey_manager.cpp
1>label.cpp
1>location.cpp
1>map.cpp
1>network_asio.cpp
1>astarsearch.cpp
1>pathfind.cpp
1>teleport.cpp
1>application_lua_kernel.cpp
1>game_lua_kernel.cpp
1>lua_common.cpp
1>lua_cpp_function.cpp
1>lua_fileops.cpp
1>lua_formula_bridge.cpp
1>lua_gui2.cpp
1>lua_kernel_base.cpp
1>lua_race.cpp
1>lua_rng.cpp
1>lua_unit.cpp
1>lua_unit_attacks.cpp
1>lua_unit_type.cpp
1>mapgen_lua_kernel.cpp
1>context.cpp
1>manager.cpp
1>utils.cpp
1>interface.cpp
1>part.cpp
1>render.cpp
1>builder.cpp
1>filter.cpp
1>terrain.cpp
1>translation.cpp
1>abilities.cpp
1>animation.cpp
1>animation_component.cpp
1>attack_type.cpp
1>drawer.cpp
1>filter.cpp
1>formula_manager.cpp
1>frame.cpp
1>helper.cpp
1>map.cpp
1>race.cpp
1>types.cpp
1>udisplay.cpp
1>unit.cpp
1>context_free_grammar_generator.cpp
1>name_generator_factory.cpp
1>wesnoth.cpp
1>action.cpp
1>attack.cpp
1>highlighter.cpp
1>manager.cpp
1>mapbuilder.cpp
1>move.cpp
1>recall.cpp
1>recruit.cpp
1>side_actions.cpp
1>suppose_dead.cpp
1>utility.cpp
1>button.cpp
1>menu.cpp
1>menu_style.cpp
1>textbox.cpp
1>xbrz.cpp
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\xutility(2690): warning C4244: '=': conversion from 'const int' to 'unsigned char', possible loss of data
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\xutility(2704): note: see reference to function template instantiation 'void std::_Fill_unchecked1<_FwdIt,_Ty>(_FwdIt,_FwdIt,const _Ty &,std::false_type)' being compiled
1> with
1> [
1> _FwdIt=unsigned char *,
1> _Ty=int
1> ]
1>c:\program files (x86)\microsoft visual studio\2017\enterprise\vc\tools\msvc\14.10.25017\include\xutility(2712): note: see reference to function template instantiation 'void std::_Fill_unchecked<_Iter,_Ty>(_FwdIt,_FwdIt,const _Ty &)' being compiled
1> with
1> [
1> _Iter=unsigned char *,
1> _Ty=int,
1> _FwdIt=unsigned char *
1> ]
1>i:\battle for wesnoth\wesnoth\src\xbrz\xbrz.cpp(802): note: see reference to function template instantiation 'void std::fill<unsigned char*,int>(_FwdIt,_FwdIt,const _Ty &)' being compiled
1> with
1> [
1> _FwdIt=unsigned char *,
1> _Ty=int
1> ]
1>i:\battle for wesnoth\wesnoth\src\xbrz\xbrz.cpp(1201): note: see reference to function template instantiation 'void `anonymous-namespace'::scaleImage<`anonymous-namespace'::Scaler2x>(const uint32_t *,uint32_t *,int,int,const xbrz::ScalerCfg &,int,int)' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(54): note: see reference to class template instantiation 'boost::arg<9>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(53): note: see reference to class template instantiation 'boost::arg<8>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(52): note: see reference to class template instantiation 'boost::arg<7>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(51): note: see reference to class template instantiation 'boost::arg<6>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(50): note: see reference to class template instantiation 'boost::arg<5>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(49): note: see reference to class template instantiation 'boost::arg<4>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(48): note: see reference to class template instantiation 'boost::arg<3>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(47): note: see reference to class template instantiation 'boost::arg<2>' being compiled
1>i:\battle for wesnoth\external\include\boost\bind\placeholders.hpp(46): note: see reference to class template instantiation 'boost::arg<1>' being compiled
1>wesnoth.vcxproj -> I:\Battle for Wesnoth\wesnoth\projectfiles\VC14.1\Debug\wesnoth.exe
1>wesnoth.vcxproj -> I:\Battle for Wesnoth\wesnoth\projectfiles\VC14.1\Debug\wesnoth.pdb (Full PDB)
1>Done building project "wesnoth.vcxproj".
========== Build: 1 succeeded, 0 failed, 3 up-to-date, 0 skipped ==========
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