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@jyrkive
Created October 1, 2016 07:19
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Lobby listbox scroll call stack
wesnoth.exe!gui2::tscrollbar_container::scrollbar_moved() Line 1123 C++
wesnoth.exe!gui2::tscrollbar_container::show_content_rect({...}) Line 923 C++
wesnoth.exe!gui2::tlistbox::place({...}, {...}) Line 335 C++
wesnoth.exe!gui2::tscrollbar_container::content_resize_request(false) Line 612 C++
wesnoth.exe!gui2::tlistbox::set_row_shown({...}) Line 202 C++
> wesnoth.exe!gui2::tlobby_main::update_gamelist_diff() Line 422 C++
wesnoth.exe!gui2::tlobby_main::network_handler() Line 876 C++
wesnoth.exe!std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>::operator()(0x004fe728) Line 1231 C++
wesnoth.exe!std::_Bind<1,void,std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>,gui2::tlobby_main * const>::_Do_call<unsigned int,0>({...}, {...}) Line 1150 C++
wesnoth.exe!std::_Bind<1,void,std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>,gui2::tlobby_main * const>::operator()<unsigned int>(40) Line 1138 C++
wesnoth.exe!std::_Callable_obj<std::_Bind<1,void,std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>,gui2::tlobby_main * const>,0>::_ApplyX<void,unsigned int>(40) Line 284 C++
wesnoth.exe!std::_Func_impl<std::_Callable_obj<std::_Bind<1,void,std::_Pmf_wrap<void (__thiscall gui2::tlobby_main::*)(void),void,gui2::tlobby_main>,gui2::tlobby_main * const>,0>,std::allocator<std::_Func_class<void,unsigned int> >,void,unsigned int>::_Do_call(40) Line 229 C++
wesnoth.exe!std::_Func_class<void,unsigned int>::operator()(40) Line 316 C++
wesnoth.exe!gui2::execute_timer(40) Line 188 C++
wesnoth.exe!gui2::event::thandler::handle_event({...}) Line 364 C++
wesnoth.exe!events::pump() Line 595 C++
wesnoth.exe!gui2::twindow::show(false, 0) Line 641 C++
wesnoth.exe!gui2::tdialog::show({...}, 0) Line 66 C++
wesnoth.exe!enter_lobby_mode({...}, {...}, {...}, 0x0597c7b8, {...}) Line 713 C++
wesnoth.exe!mp::start_client({...}, {...}, {...}, {...}) Line 907 C++
wesnoth.exe!game_launcher::play_multiplayer(MP_CONNECT) Line 842 C++
wesnoth.exe!do_gameloop({...}) Line 781 C++
wesnoth.exe!SDL_main(2, 0x00f90018) Line 1042 C++
wesnoth.exe!main_utf8(2, 0x00f90018) Line 126 C
wesnoth.exe!WinMain(0x01320000, 0x00000000, 0x00564d5c, 10) Line 189 C
wesnoth.exe!__tmainCRTStartup() Line 618 C
wesnoth.exe!WinMainCRTStartup() Line 466 C
kernel32.dll!@BaseThreadInitThunk@12() Unknown
ntdll.dll!__RtlUserThreadStart() Unknown
ntdll.dll!__RtlUserThreadStart@8() Unknown
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