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#! /usr/bin/env python | |
# :coding=utf-8: | |
from __future__ import unicode_literals, print_function | |
import os | |
from Tkinter import * | |
from Tix import * | |
from tkMessageBox import showerror, showinfo |
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--- | |
-- ZIP module loader. | |
-- | |
-- This is a module that contains a custom module loader that | |
-- loads modules from ZIP files. | |
-- | |
-- Currently, only pure Lua modules are supported. | |
-- | |
-- Intended usage: |
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irc |
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--- | |
-- Work with textures as if they were objects. | |
-- | |
-- All methods sanitize its arguments and perform any kind of | |
-- escaping needed. | |
-- | |
-- A simple example: | |
-- | |
-- local tex = texutil.new("foo.png"):colorize("#FF0000", 255) |
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--- | |
-- Table serialization with minification. | |
-- | |
-- This module contains functions to serialize tables to strings, and | |
-- deserialize these strings back to a table. | |
-- | |
-- The serialized string is a representation of the table in Lua code. | |
-- The module does its best to generate the most compact code possible. | |
-- |
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if false then -- For LuaDoc | |
--- | |
-- Pure Lua implementation of bitwise operations. | |
-- Not suitable for time critical code. Intended as fallback | |
-- for cases where a native implementation is unavailable. | |
-- Further optimization may be possible. | |
-- @version 0.1 | |
-- @author kaeza <https://github.com/kaeza> | |
module "bitty" |
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This is a list of most used mods, sourced from the public data in | |
the public server list. | |
Items marked with '*' are mods that are currently part of the | |
development version of minetest_game, so they may be ignored. | |
Also note that since there may be several mods sharing a name, the | |
numbers may be a bit skewed. |
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#! /usr/bin/env lua5.1 | |
local l_os, l_io, l_loadfile = | |
os, io, loadfile | |
os, io, debug, loadfile, dofile, require = nil | |
local function load_db(filename) | |
local ok, r = pcall(l_loadfile, filename) | |
if not ok then error(r) end | |
ok, r = pcall(r) |
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notice = { } | |
function notice.send(target, text) | |
local player = minetest.get_player_by_name(target) | |
if not player then | |
return false, ("There's no player named '%s'."):format(target) | |
end | |
local fs = { } | |
--[[ | |
for _, line in ipairs(text:split("|")) do |