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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title></title> | |
</head> | |
<body> | |
<form action=""> | |
<input type="text" name="token"> | |
<button>Connect</button> | |
</form> | |
<script> | |
const host = "10.1.0.213:8080"; | |
const node = "62e060b2-cc85-43a0-a34c-e5adb231b8c9"; | |
const input = document.querySelector("input"); | |
document.querySelector("button").addEventListener("click", (e) => { | |
e.preventDefault(); | |
const url = "ws://" + host + "/game-engine/web-socket/node?root-id=" + node + "&token=" + input.value; | |
const ws = new WebSocket(url); | |
ws.onopen = () => { | |
console.log("Socket open"); | |
} | |
ws.onmessage = (message) => { | |
console.log("Socket got message"); | |
console.log({message}); | |
} | |
ws.onclose = () => { | |
console.log("Socket closed"); | |
} | |
}); | |
</script> | |
</body> | |
</html> |
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