... or Why Pipelining Is Not That Easy
Golang Concurrency Patterns for brave and smart.
By @kachayev
I was drawn to programming, science, technology and science fiction | |
ever since I was a little kid. I can't say it's because I wanted to | |
make the world a better place. Not really. I was simply drawn to it | |
because I was drawn to it. Writing programs was fun. Figuring out how | |
nature works was fascinating. Science fiction felt like a grand | |
adventure. | |
Then I started a software company and poured every ounce of energy | |
into it. It failed. That hurt, but that part is ok. I made a lot of | |
mistakes and learned from them. This experience made me much, much |
(Dijkstra and plain A* are generally not included here as there are thousands of | |
implementations, though I've made an exception for rare Ruby and Crystal versions, | |
and for Thor, Mapzen's enhanced A*. ) | |
A* Ruby https://github.com/georgian-se/shortest-path | |
A* Crystal https://github.com/petoem/a-star.cr | |
A* (bidirectional with shortcuts) C++ https://github.com/valhalla/valhalla | |
NBA* JS https://github.com/anvaka/ngraph.path | |
NBA* Java https://github.com/coderodde/GraphSearchPal | |
NBA* Java https://github.com/coderodde/FunkyPathfinding |
... or Why Pipelining Is Not That Easy
Golang Concurrency Patterns for brave and smart.
By @kachayev