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@kamend
Last active December 16, 2022 13:23
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XR Interaction Toolkit: Custom ARPlacementInteractable to place object with the left mouse button when in the Editor
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit.AR;
public class CustomPlacementInteractable : ARPlacementInteractable
{
ARObjectPlacementEventArgs m_ObjectPlacementEventArgs = new ARObjectPlacementEventArgs();
void Update()
{
if (Input.GetMouseButtonDown(0))
{
MousePressed(Input.mousePosition);
}
}
TapGesture GenerateTapGestureFromPosition(Vector2 p)
{
Touch t = new Touch();
t.position = p;
TapGesture tp = new TapGesture(new TapGestureRecognizer(), t);
return tp;
}
void MousePressed(Vector2 p)
{
var tp = GenerateTapGestureFromPosition(p);
if (TryGetPlacementPose(tp, out var pose))
{
var placementObject = PlaceObject(pose);
m_ObjectPlacementEventArgs.placementInteractable = this;
m_ObjectPlacementEventArgs.placementObject = placementObject;
OnObjectPlaced(m_ObjectPlacementEventArgs);
}
}
}
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