Created
June 28, 2015 16:49
-
-
Save kaneta1992/1a4067a7419f97d8cefc to your computer and use it in GitHub Desktop.
emscriptenOpenGLES2.0初期化サンプル
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <stdio.h> | |
#include <EGL/egl.h> | |
#include <GLES2/gl2.h> | |
#include <emscripten.h> | |
int main() | |
{ | |
//キャンバスサイズ指定 | |
emscripten_set_canvas_size(256,256); | |
//ディスプレイ取得 | |
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); | |
//GL初期化 | |
eglInitialize(display, NULL, NULL); | |
//フレームバッファ構成を取得 | |
EGLint bufferAttribs[] = { | |
EGL_RED_SIZE, 8, | |
EGL_GREEN_SIZE, 8, | |
EGL_BLUE_SIZE, 8, | |
EGL_ALPHA_SIZE, 8, | |
EGL_DEPTH_SIZE, 24, | |
EGL_NONE | |
}; | |
EGLConfig config; | |
eglChooseConfig(display, bufferAttribs, &config, 1, NULL); | |
//サーフェース作成 | |
EGLNativeWindowType dummy; | |
EGLSurface surface = eglCreateWindowSurface(display, config, dummy, NULL); | |
//APIバインド | |
eglBindAPI(EGL_OPENGL_ES_API); | |
// レンダリングコンテキスト作成 | |
EGLint contextAttribs[] = | |
{ | |
EGL_CONTEXT_CLIENT_VERSION, 2, | |
EGL_NONE | |
}; | |
EGLContext context = eglCreateContext(display, config, NULL, contextAttribs); | |
//ディスプレイ、サーフェース、コンテキストリンク | |
eglMakeCurrent(display, surface, surface, context); | |
//画面クリア | |
glClearColor(1.0, 0.0, 0.0, 1.0); | |
glClear(GL_COLOR_BUFFER_BIT); | |
//コンソールにWebGLの情報出力 | |
printf("%s\n", glGetString(GL_VENDOR)); | |
printf("%s\n", glGetString(GL_RENDERER)); | |
printf("%s\n", glGetString(GL_VERSION)); | |
//コンソールにフレームバッファ構成出力 | |
EGLint val; | |
eglGetConfigAttrib(display, config, EGL_RED_SIZE, &val); | |
printf("EGL_RED_SIZE:%d\n", (int)val); | |
eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &val); | |
printf("EGL_GREEN_SIZE:%d\n", (int)val); | |
eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &val); | |
printf("EGL_BLUE_SIZE:%d\n", (int)val); | |
eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &val); | |
printf("EGL_ALPHA_SIZE:%d\n", (int)val); | |
eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &val); | |
printf("EGL_DEPTH_SIZE:%d\n", (int)val); | |
//リソース解放 | |
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
eglDestroySurface(display, surface); | |
eglDestroyContext(display, context); | |
eglTerminate(display); | |
return 0; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment