Created
October 25, 2017 02:53
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#include <d3d11.h> | |
D3D_DRIVER_TYPE g_driverType; | |
D3D_FEATURE_LEVEL g_featureLevel; | |
ID3D11Device* g_pd3dDevice = nullptr; | |
ID3D11DeviceContext* g_pImmediateContext = nullptr; | |
typedef HRESULT (__stdcall *FPD3D11CREATEDEVICE)( | |
IDXGIAdapter *pAdapter, | |
D3D_DRIVER_TYPE DriverType, | |
HMODULE Software, | |
UINT Flags, | |
CONST D3D_FEATURE_LEVEL *pFeatureLevels, | |
UINT FeatureLevels, | |
UINT SDKVersion, | |
ID3D11Device **ppDevice, | |
D3D_FEATURE_LEVEL *pFeatureLevel, | |
ID3D11DeviceContext **ppImmediateContext | |
); | |
HRESULT InitDevice() | |
{ | |
HMODULE hModule = LoadLibrary("d3d11.dll"); | |
if (hModule == NULL) | |
{ | |
return S_FALSE; | |
} | |
FPD3D11CREATEDEVICE lpD3D11CreateDevice = (FPD3D11CREATEDEVICE)GetProcAddress(hModule, "D3D11CreateDevice"); | |
if (lpD3D11CreateDevice == NULL) | |
{ | |
FreeLibrary(hModule); | |
return S_FALSE; | |
} | |
HRESULT hr = S_OK; | |
UINT createDeviceFlags = 0; | |
#ifdef _DEBUG | |
createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG; | |
#endif | |
D3D_DRIVER_TYPE driverTypes[] = | |
{ | |
D3D_DRIVER_TYPE_HARDWARE, | |
D3D_DRIVER_TYPE_WARP, | |
D3D_DRIVER_TYPE_REFERENCE, | |
}; | |
UINT numDriverTypes = ARRAYSIZE(driverTypes); | |
D3D_FEATURE_LEVEL featureLevels[] = | |
{ | |
D3D_FEATURE_LEVEL_11_0, | |
}; | |
UINT numFeatureLevels = ARRAYSIZE(featureLevels); | |
for (UINT driverTypeIndex = 0; driverTypeIndex < numDriverTypes; driverTypeIndex++) | |
{ | |
g_driverType = driverTypes[driverTypeIndex]; | |
hr = (*lpD3D11CreateDevice)(nullptr, g_driverType, nullptr, createDeviceFlags, featureLevels, numFeatureLevels, | |
D3D11_SDK_VERSION, &g_pd3dDevice, &g_featureLevel, &g_pImmediateContext); | |
if (SUCCEEDED(hr)) | |
break; | |
} | |
D3D11_CREATE_DEVICE_FLAG flag = (D3D11_CREATE_DEVICE_FLAG)g_pd3dDevice->GetCreationFlags(); | |
return hr; | |
} | |
void main() | |
{ | |
InitDevice(); | |
return; | |
} |
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