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zume interview 2nd round
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# Given a board and an end position for the player, write a function to determine if it is possible to travel from every open cell on the board to the given end position. | |
board1 = [ | |
[ 0, 0, 0, 0, -1 ], | |
[ 0, -1, -1, 0, 0 ], | |
[ 0, 0, 0, 0, 0 ], | |
[ 0, -1, 0, 0, 0 ], | |
[ 0, 0, 0, 0, 0 ], | |
[ 0, 0, 0, 0, 0 ], | |
] | |
board2 = [ | |
[ 0, 0, 0, 0, -1 ], | |
[ 0, -1, -1, 0, 0 ], | |
[ 0, 0, 0, 0, 0 ], | |
[ -1, -1, 0, 0, 0 ], | |
[ 0, -1, 0, 0, 0 ], | |
[ 0, -1, 0, 0, 0 ], | |
] | |
# end = (0, 0) | |
# Expected output: | |
# board1, end -> True | |
# board2, end -> False | |
from collections import deque | |
def reachable(board, starting_pos): | |
pass | |
def bfs(board, start, end): | |
queue, visited = deque(start), [] | |
while len(queue) > 0: | |
cur_pos = queue.popleft() | |
next_moves = findLegalMoves(board, cur_pos) | |
for pos in next_moves: | |
if pos not in visited: | |
queue.append(pos) | |
visited.append(pos) | |
if pos == end: | |
return True | |
return False | |
def findLegalMoves(board, starting_position): | |
directions = [(1, 0), (-1, 0), (0, 1), (0, -1)] | |
board_height, board_width = len(board), len(board[0]) | |
valid_moves = [] | |
for dx, dy in directions: | |
new_x = starting_position[0]+dx | |
new_y = starting_position[1]+dy | |
if 0 <= new_x < board_height and 0 <= new_y < board_width: | |
if board[new_x][new_y] != -1: | |
valid_moves.append((new_x, new_y)) | |
return valid_moves | |
print(bfs(board1,(0, 0), (len(board1)-1, len(board1[0])-1))) | |
# print(findLegalMoves(board, (3, 1))) | |
# print(findLegalMoves(board, (5, 3))) | |
# print(findLegalMoves(board, (6, 0))) | |
# print(findLegalMoves(board, (0, 0))) | |
# print(findLegalMoves(board, (2, 2))) | |
# print(findLegalMoves(board, (6, 4))) | |
# def findLegalMoves(board, starting_position): | |
# directions = [(1, 0), (-1, 0), (0, 1), (0, -1)] | |
# board_height, board_width = len(board), len(board[0]) | |
# valid_moves = [] | |
# for dx, dy in directions: | |
# new_x = starting_position[0]+dx | |
# new_y = starting_position[1]+dy | |
# if 0 <= new_x < board_height and 0 <= new_y < board_width: | |
# if board[new_x][new_y] != -1: | |
# valid_moves.append((new_x, new_y)) | |
# return valid_moves | |
# print(findLegalMoves(board, (3, 1))) | |
# print(findLegalMoves(board, (5, 3))) | |
# print(findLegalMoves(board, (6, 0))) | |
# print(findLegalMoves(board, (0, 0))) | |
# print(findLegalMoves(board, (2, 2))) | |
# print(findLegalMoves(board, (6, 4))) | |
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