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// This code will automatically save the current canvas as a .png file. | |
// Its useful as it can be placed in a loop to grab multiple canvas frames, I use it to create thumbnail gifs for my blog | |
// Only seems to work with Chrome | |
// Get the canvas | |
var canvas = document.getElementById("canvas"); | |
// Convert the canvas to data | |
var image = canvas.toDataURL(); | |
// Create a link | |
var aDownloadLink = document.createElement('a'); |