Created
December 5, 2014 11:06
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diff --git SpriteStudio/ScriptLibrary/Library_SpriteStudio.cs SpriteStudio/ScriptLibrary/Library_SpriteStudio.cs | |
index 3d4f5b5..350ecaf 100644 | |
--- SpriteStudio/ScriptLibrary/Library_SpriteStudio.cs | |
+++ SpriteStudio/ScriptLibrary/Library_SpriteStudio.cs | |
@@ -230,7 +230,7 @@ public static class Library_SpriteStudio | |
Camera InstanceCamera = null; | |
while(null != InstanceTransform) | |
{ | |
- InstanceCamera = InstanceTransform.camera; | |
+ InstanceCamera = InstanceTransform.GetComponent<Camera>(); | |
if(null != InstanceCamera) | |
{ | |
break; | |
@@ -2110,7 +2110,7 @@ public static class Library_SpriteStudio | |
{ | |
if(null != functionOnTriggerEnter) | |
{ | |
- functionOnTriggerEnter(collider, Pair); | |
+ functionOnTriggerEnter(GetComponent<Collider>(), Pair); | |
} | |
} | |
@@ -2118,7 +2118,7 @@ public static class Library_SpriteStudio | |
{ | |
if(null != functionOnTriggerEnd) | |
{ | |
- functionOnTriggerEnter(collider, Pair); | |
+ functionOnTriggerEnter(GetComponent<Collider>(), Pair); | |
} | |
} | |
@@ -2126,7 +2126,7 @@ public static class Library_SpriteStudio | |
{ | |
if(null != functionOnTriggerStay) | |
{ | |
- functionOnTriggerStay(collider, Pair); | |
+ functionOnTriggerStay(GetComponent<Collider>(), Pair); | |
} | |
} | |
@@ -2134,7 +2134,7 @@ public static class Library_SpriteStudio | |
{ | |
if(null != functionOnCollisionEnter) | |
{ | |
- functionOnCollisionEnter(collider, Contacts); | |
+ functionOnCollisionEnter(GetComponent<Collider>(), Contacts); | |
} | |
} | |
@@ -2142,7 +2142,7 @@ public static class Library_SpriteStudio | |
{ | |
if(null != functionOnCollisionEnd) | |
{ | |
- functionOnCollisionEnd(collider, Contacts); | |
+ functionOnCollisionEnd(GetComponent<Collider>(), Contacts); | |
} | |
} | |
@@ -2150,7 +2150,7 @@ public static class Library_SpriteStudio | |
{ | |
if(null != functionOnCollisionStay) | |
{ | |
- functionOnCollisionStay(collider, Contacts); | |
+ functionOnCollisionStay(GetComponent<Collider>(), Contacts); | |
} | |
} | |
} |
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