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Last active October 8, 2026 04:39
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Natural Evolution Strategies (NES) toy example that optimizes a quadratic function
"""
A bare bones examples of optimizing a black-box function (f) using
Natural Evolution Strategies (NES), where the parameter distribution is a
gaussian of fixed standard deviation.
"""
import numpy as np
np.random.seed(0)
# the function we want to optimize
def f(w):
# here we would normally:
# ... 1) create a neural network with weights w
# ... 2) run the neural network on the environment for some time
# ... 3) sum up and return the total reward
# but for the purposes of an example, lets try to minimize
# the L2 distance to a specific solution vector. So the highest reward
# we can achieve is 0, when the vector w is exactly equal to solution
reward = -np.sum(np.square(solution - w))
return reward
# hyperparameters
npop = 50 # population size
sigma = 0.1 # noise standard deviation
alpha = 0.001 # learning rate
# start the optimization
solution = np.array([0.5, 0.1, -0.3])
w = np.random.randn(3) # our initial guess is random
for i in range(300):
# print current fitness of the most likely parameter setting
if i % 20 == 0:
print('iter %d. w: %s, solution: %s, reward: %f' %
(i, str(w), str(solution), f(w)))
# initialize memory for a population of w's, and their rewards
N = np.random.randn(npop, 3) # samples from a normal distribution N(0,1)
R = np.zeros(npop)
for j in range(npop):
w_try = w + sigma*N[j] # jitter w using gaussian of sigma 0.1
R[j] = f(w_try) # evaluate the jittered version
# standardize the rewards to have a gaussian distribution
A = (R - np.mean(R)) / np.std(R)
# perform the parameter update. The matrix multiply below
# is just an efficient way to sum up all the rows of the noise matrix N,
# where each row N[j] is weighted by A[j]
w = w + alpha/(npop*sigma) * np.dot(N.T, A)
# when run, prints:
# iter 0. w: [ 1.76405235 0.40015721 0.97873798], solution: [ 0.5 0.1 -0.3], reward: -3.323094
# iter 20. w: [ 1.63796944 0.36987244 0.84497941], solution: [ 0.5 0.1 -0.3], reward: -2.678783
# iter 40. w: [ 1.50042904 0.33577052 0.70329169], solution: [ 0.5 0.1 -0.3], reward: -2.063040
# iter 60. w: [ 1.36438269 0.29247833 0.56990397], solution: [ 0.5 0.1 -0.3], reward: -1.540938
# iter 80. w: [ 1.2257328 0.25622233 0.43607161], solution: [ 0.5 0.1 -0.3], reward: -1.092895
# iter 100. w: [ 1.08819889 0.22827364 0.30415088], solution: [ 0.5 0.1 -0.3], reward: -0.727430
# iter 120. w: [ 0.95675286 0.19282042 0.16682465], solution: [ 0.5 0.1 -0.3], reward: -0.435164
# iter 140. w: [ 0.82214521 0.16161165 0.03600742], solution: [ 0.5 0.1 -0.3], reward: -0.220475
# iter 160. w: [ 0.70282088 0.12935569 -0.09779598], solution: [ 0.5 0.1 -0.3], reward: -0.082885
# iter 180. w: [ 0.58380424 0.11579811 -0.21083135], solution: [ 0.5 0.1 -0.3], reward: -0.015224
# iter 200. w: [ 0.52089064 0.09897718 -0.2761225 ], solution: [ 0.5 0.1 -0.3], reward: -0.001008
# iter 220. w: [ 0.50861791 0.10220363 -0.29023563], solution: [ 0.5 0.1 -0.3], reward: -0.000174
# iter 240. w: [ 0.50428202 0.10834192 -0.29828744], solution: [ 0.5 0.1 -0.3], reward: -0.000091
# iter 260. w: [ 0.50147991 0.1044559 -0.30255291], solution: [ 0.5 0.1 -0.3], reward: -0.000029
# iter 280. w: [ 0.50208135 0.0986722 -0.29841024], solution: [ 0.5 0.1 -0.3], reward: -0.000009
@jorjd18-max

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Nice example. I like how this keeps the NES implementation simple while still showing the optimization process clearly. The gradual improvement in the reward makes it easy to see how the parameter vector moves toward the target solution.

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