Last active
September 11, 2018 22:04
-
-
Save kchapelier/99317526579659be50bddb01e2cf3d61 to your computer and use it in GitHub Desktop.
Merge indexed and non-indexed THREE.BufferGeometry into a new indexed THREE.BufferGeometry. All missing uniforms are set to 0.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
* Combine indexed and non-indexed BufferGeometry into a new indexed BufferGeometry. All missing uniforms are set to 0. | |
* @param {array} geometries Array of THREE.BufferGeometry instances | |
* @returns {BufferGeometry} | |
*/ | |
function mergeBufferGeometries (geometries) { | |
var indexLength = 0, | |
verticesLength = 0, | |
attributesInfos = {}, | |
geometriesInfos = [], | |
geometryInfo, | |
referenceAttributesKeys = [], | |
attributesKeys, | |
countVertices, | |
i, | |
j, | |
k; | |
// read the geometries and attributes information, calculate indexLength and verticesLength | |
for (i = 0; i < geometries.length; i++) { | |
attributesKeys = Object.keys(geometries[i].attributes); | |
geometryInfo = { | |
indexed: geometries[i].index !== null, | |
vertices: geometries[i].attributes[attributesKeys[0]].count | |
}; | |
geometriesInfos.push(geometryInfo); | |
if (geometryInfo.indexed) { | |
indexLength += geometries[i].index.count; | |
} else { | |
indexLength += geometryInfo.vertices; | |
} | |
verticesLength += geometryInfo.vertices; | |
for (j = 0; j < attributesKeys.length; j++) { | |
if (referenceAttributesKeys.indexOf(attributesKeys[j]) === -1) { | |
referenceAttributesKeys.push(attributesKeys[j]); | |
attributesInfos[attributesKeys[j]] = { | |
array: null, | |
constructor: geometries[i].attributes[attributesKeys[j]].array.constructor, | |
itemSize: geometries[i].attributes[attributesKeys[j]].itemSize | |
}; | |
} | |
} | |
} | |
// prepare the new BufferGeometry and its attributes | |
var newGeometry = new THREE.BufferGeometry(), | |
indexArray = verticesLength > 0xFFFF ? new Uint32Array(indexLength) : new Uint16Array(indexLength); | |
for (i = 0; i < referenceAttributesKeys.length; i++) { | |
attributesInfos[referenceAttributesKeys[i]].array = new (attributesInfos[referenceAttributesKeys[i]].constructor)( | |
verticesLength * attributesInfos[referenceAttributesKeys[i]].itemSize | |
); | |
newGeometry.addAttribute(referenceAttributesKeys[i], new THREE.BufferAttribute( | |
attributesInfos[referenceAttributesKeys[i]].array, | |
attributesInfos[referenceAttributesKeys[i]].itemSize | |
)); | |
} | |
// copy all the data in the new BufferGeometry | |
var offsetIndices = 0, | |
offsetVertices = 0, | |
offsetAttribute; | |
for (i = 0; i < geometries.length; i++) { | |
geometryInfo = geometriesInfos[i]; | |
if (geometryInfo.indexed) { | |
for (j = 0; j < geometries[i].index.count; j++) { | |
indexArray[offsetIndices + j] = offsetVertices + geometries[i].index.array[j]; | |
} | |
offsetIndices += geometries[i].index.count; | |
} else { | |
for (j = 0; j < geometryInfo.vertices; j++) { | |
indexArray[offsetIndices + j] = offsetVertices + j; | |
} | |
offsetIndices += geometryInfo.vertices; | |
} | |
for (j = 0; j < referenceAttributesKeys.length; j++) { | |
offsetAttribute = offsetVertices * attributesInfos[referenceAttributesKeys[j]].itemSize; | |
if (geometries[i].attributes[referenceAttributesKeys[j]]) { | |
attributesInfos[referenceAttributesKeys[j]].array.set(geometries[i].attributes[referenceAttributesKeys[j]].array, offsetAttribute); | |
} | |
} | |
offsetVertices += geometryInfo.vertices; | |
} | |
newGeometry.setIndex(new THREE.BufferAttribute(indexArray, 1)); | |
return newGeometry; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment