Created
December 24, 2015 19:56
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Setup a directory for making a game with Phaser.io, Closure, and Git
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#!/bin/bash | |
set -e | |
js/closure-library/closure/bin/build/depswriter.py --root_with_prefix='. ../../../..' > deps.js | |
cat deps.js |
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#!/bin/bash | |
GAME_NAME=$(basename $PWD) | |
# Make js directory | |
mkdir js | |
# Add phaser | |
cp ~/gitroot/phaser/build/phaser.js js | |
# Add closure library | |
ln -s ~/gitroot/closure-library js/closure-library | |
# Set up a Globals file. | |
cat > js/globals.js <<EOF | |
goog.provide('$GAME_NAME.Globals.game'); | |
EOF | |
# Set up the 'runner' script for Phaser. | |
cat > js/${GAME_NAME}.js <<EOF | |
goog.require('$GAME_NAME.Globals.game'); | |
var game = new Phaser.Game(800, 600, Phaser.CANVAS); | |
var preload = function() { | |
$GAME_NAME.Globals.game = game; | |
}; | |
EOF | |
# Set up index.html. | |
cat > index.html <<EOF | |
<html> | |
<head> | |
<title>${GAME_NAME}</title> | |
</head> | |
<body> | |
<script src="/js/phaser.js"></script> | |
<script src="/js/closure-library/closure/goog/base.js"></script> | |
<script src="/deps.js"></script> | |
<script src="/js/${GAME_NAME}.js"></script> | |
</body> | |
</html> | |
EOF | |
# Generate initial deps file. | |
deps.sh > /dev/null | |
# VERSION CONTROL | |
# Set up .gitignore | |
cat > .gitignore <<EOF | |
js/phaser.js | |
js/closure-library | |
EOF | |
# Stage everything | |
git init | |
git add index.html deps.js js .gitignore | |
echo "Ready to go! Start up your Python server with:" | |
echo "python -m SimpleHTTPServer" |
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