Created
May 1, 2012 18:09
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3D Distance
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| // gi3dDistance.cpp : Defines the entry point for the console application. | |
| // | |
| #include "stdafx.h" | |
| #include <iostream> | |
| #include <cmath> | |
| using namespace std; | |
| float dist3(float ux, float uy, float uz, float vx, float vy, float vz); | |
| int main() | |
| { | |
| int first[] = {1, 2, 3, 0, 0, 0}; | |
| cout << "Distance between ("; | |
| for(int i = 0; i <= 2; ++i) | |
| { | |
| if(i < 2) | |
| { | |
| cout << first[i] << ", "; | |
| } | |
| else | |
| { | |
| cout << first[i]; | |
| } | |
| } | |
| cout << ") and ("; | |
| for(int i = 3; i <= 5; ++i) | |
| { | |
| if(i < 5) | |
| { | |
| cout << first[i] << ", "; | |
| } | |
| else | |
| { | |
| cout << first[i]; | |
| } | |
| } | |
| cout << ") = " << dist3(1, 2, 3, 0, 0, 0) << endl; | |
| int second[] = {1, 2, 3, 1, 2, 3}; | |
| cout << "Distance between ("; | |
| for(int i = 0; i <= 2; ++i) | |
| { | |
| if(i < 2) | |
| { | |
| cout << second[i] << ", "; | |
| } | |
| else | |
| { | |
| cout << second[i]; | |
| } | |
| } | |
| cout << ") and ("; | |
| for(int i = 3; i <= 5; ++i) | |
| { | |
| if(i < 5) | |
| { | |
| cout << second[i] << ", "; | |
| } | |
| else | |
| { | |
| cout << second[i]; | |
| } | |
| } | |
| cout << ") = " << dist3(1, 2, 3, 1, 2, 3) << endl; | |
| int third[] = {1, 2, 3, 7, -4, 5}; | |
| cout << "Distance between ("; | |
| for(int i = 0; i <= 2; ++i) | |
| { | |
| if(i < 2) | |
| { | |
| cout << third[i] << ", "; | |
| } | |
| else | |
| { | |
| cout << third[i]; | |
| } | |
| } | |
| cout << ") and ("; | |
| for(int i = 3; i <= 5; ++i) | |
| { | |
| if(i < 5) | |
| { | |
| cout << third[i] << ", "; | |
| } | |
| else | |
| { | |
| cout << third[i]; | |
| } | |
| } | |
| cout << ") = " << dist3(1, 2, 3, 7, -4, 5) << endl; | |
| } | |
| float dist3(float ux, float uy, float uz, float vx, float vy, float vz) | |
| { | |
| float distance = sqrtf(powf ((vx - ux), 2.0f) + powf ((vy - uy), 2.0f) + powf ((vz - uz), 2.0f)); | |
| return distance; | |
| } |
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