Created
January 26, 2012 04:47
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Unlit Transparent Colored Shader
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Shader "Unlit/Transparent Colored" { | |
Properties { | |
_Color ("Main Color", Color) = (1,1,1,1) | |
_MainTex ("Base (RGB) Trans (A)", 2D) = "white" {} | |
} | |
SubShader { | |
Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} | |
ZWrite Off | |
Lighting Off | |
Fog { Mode Off } | |
Blend SrcAlpha OneMinusSrcAlpha | |
Pass { | |
Color [_Color] | |
SetTexture [_MainTex] { combine texture * primary } | |
} | |
} | |
} |
Thanks! Why isn't this a default shader in unity 🤦
Thank you!! 🤙🏻
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very awesome, thanks