Created
February 8, 2019 09:41
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A small utility that converts .asc point cloud file into binary-LE .ply file.
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#include <deque> | |
#include <fstream> | |
#include <iostream> | |
#include <memory> | |
namespace | |
{ | |
struct Point | |
{ | |
float x, y, z; | |
unsigned char r, g, b; | |
}; | |
void convert_asc_to_ply(std::istream& input, std::ostream& output) | |
{ | |
std::deque<Point> points; | |
while (input.good()) | |
{ | |
float x, y, z, w; | |
int r, g, b; | |
input >> x >> y >> z >> r >> g >> b >> w; | |
points.push_back(Point{ | |
.x = x, .y = y, .z = z, | |
.r = (unsigned char)r, | |
.g = (unsigned char)g, | |
.b = (unsigned char)b | |
}); | |
} | |
output << "ply" << std::endl; | |
output << "format binary_little_endian 1.0" << std::endl; | |
output << "element vertex " << points.size() << std::endl; | |
output << "property float x" << std::endl; | |
output << "property float y" << std::endl; | |
output << "property float z" << std::endl; | |
output << "property uchar red" << std::endl; | |
output << "property uchar green" << std::endl; | |
output << "property uchar blue" << std::endl; | |
output << "end_header" << std::endl; | |
for (auto p : points) | |
{ | |
output.write(reinterpret_cast<const char*>(&p.x), sizeof(float) * 3); | |
output.write(reinterpret_cast<const char*>(&p.r), sizeof(unsigned char) * 3); | |
} | |
} | |
} | |
int main(int argc, char* argv[]) | |
{ | |
std::unique_ptr<std::istream> ifs; | |
std::unique_ptr<std::ostream> ofs; | |
if (argc > 1) | |
ifs = std::make_unique<std::ifstream>(argv[1]); | |
if (argc > 2) | |
ofs = std::make_unique<std::ofstream>(argv[2]); | |
convert_asc_to_ply(ifs ? *ifs : std::cin, ofs ? *ofs : std::cout); | |
return 0; | |
} |
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